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Training Highlights
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Animation Fundamentals
1: Bouncing Basics
  1. 01

    Simple Bouncing Ball P.1

  2. 02

    Simple Bouncing Ball P.2

  3. Simple Bouncing Ball (File)
  4. 04

    Sideways Bouncing Ball

  5. Sideways Bouncing Ball (File)
  6. 06

    Falling Into Obstacles

  7. Falling Into Obstacles (File)
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  1. 01

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  1. 01

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  1. 01

    Walking Vanilla P.1

  2. 02

    Walking Vanilla P.2

  3. 03

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  4. 04

    Walking Vanilla P.4

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  1. 01

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Hjalti Hjalmarsson
Hjalti Hjalmarsson Author
License CC-BY
Report Problem
1: Bouncing Basics

Sideways Bouncing Ball

In this video Hjalti will talk about the animation principles seeing in the 101 and he will add a new one, Arcs. He will apply them to a sideways bouncing ball.

Please download the blender file here

Join to leave a comment.

23 comments
Jesse Barrios
Jesse Barrios
May 13th, 2025

I don't want to be cruel but this video sucks, I feel bad, need my money back

Dickson
Dickson
May 1st, 2025

TOO HARD TO UNDERSTAND

Chris Khaukha
Chris Khaukha
Oct. 24th, 2023

maybe a lesson on that sideways ball animation sir i am abite lost

Chris Khaukha
Chris Khaukha
Oct. 24th, 2023

how to did you animate a side ways ball animation sir i am not understanding

Fernando Almeida
Fernando Almeida
April 8th, 2022

Hi, how do you show the path o animation? 33:00

crzrp
crzrp
Aug. 19th, 2022

@Fernando Almeida Hi while in pose mode, select the bone, and under Object Data Properties of the Armature(green dancing dude icon) select calculate under Motion Paths. and see the magic :)

Jacob
Jacob
March 4th, 2022

I took the standing bouncing ball I made for the previous tutorial, added a master rig to my ball rig and made that rig slide across the floor, then adjusted the animation before and after the squash to give it a direction. I did it that way because i had no idea how to make the ball bounce sideways in an even pattern.

Luis
Luis
Nov. 10th, 2021

mucha teoria pero la practica lo vale ni modo.  :)

Marc Hopkins
Marc Hopkins
April 11th, 2021

Maybe when referring to squash and stretch one can say "squetch" :-)

Ahmad Philips
Ahmad Philips
Feb. 20th, 2021

downloaded the rigs. did some animation. big problem though is, rather than scaling based on the location of the actual bones, it's scaling based on the 3d cursor. how do I fix that?

rittham0
rittham0
April 30th, 2021

@Ahmad Philips southern shouty tutorial is better.

rittham0
rittham0
April 30th, 2021

@rittham0 its on youtube

Greg
Greg
Dec. 28th, 2020

'squetch'

Michael Daviss
Michael Daviss
Dec. 20th, 2020

so much talking.

Mirlan Zulumbekov
Mirlan Zulumbekov
Feb. 1st, 2020

I downloaded the file with anim. and I couldn'n understand how made that. Did he animate the ball with following the path?

Gabriel Moro
Gabriel Moro
Feb. 9th, 2020

*@Mirlan Zulumbekov* no idea

Show more replies
Stephen Brown
Stephen Brown
Dec. 27th, 2021

@Mirlan Zulumbekov He keyframes the X position of the assistant bone for the translational movement. The rotation of the ball is Euler Z rotation on the Ball bone. The rotation also needs to be careful to rotate at the right speed so that the ball's stretch in and out align with the direction of motion, as per the comments at the end.

Gabriel Moro
Gabriel Moro
Feb. 9th, 2020

*@Mirlan Zulumbekov* the file is very hard to understand. Struggling with it :(

arunoda
arunoda
Dec. 16th, 2020

@Gabriel Moro It's just an extension from the prev. one. But adding X axis movements & rotations. I agree, it's sometimes hard to follow. But the content is golden.

May be try learning animations basics a bit & get familiar with animations. May be try doing CGCookie's animation getting started course first.

Simon Lohmann
Simon Lohmann
Sept. 26th, 2019

The extensive showcase of "the parabolas are kind of the same" reminded me of this nice video by "standupmaths": There is only One True Parabola (short summary: they are all mathematically the same, just scaled versions of each other)

Piotr Arłukowicz
Piotr Arłukowicz
Nov. 30th, 2020

@Simon Lohmann Yeah, that's true. Also, it's amazing how Hjalti comments about balls and how the experienced animator is perceiving some movements we can see with full acceptance.

june leonardo
june leonardo
Sept. 19th, 2019

I made a ball jumping

argelis99
argelis99
Sept. 20th, 2019

*@june leonardo* That's pretty good!

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