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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Course
Animation Fundamentals
1: Bouncing Basics
  1. 01

    Simple Bouncing Ball P.1

  2. 02

    Simple Bouncing Ball P.2

  3. Simple Bouncing Ball (File)
  4. 04

    Sideways Bouncing Ball

  5. Sideways Bouncing Ball (File)
  6. 06

    Falling Into Obstacles

  7. Falling Into Obstacles (File)
2: Drag And Follow Through
  1. 01

    Single Swing

  2. Single Swing (File)
3: Creating Personality
  1. 01

    Single Jump

  2. Single Jump (File)
4: Walking Biped
  1. 01

    Walking Vanilla P.1

  2. 02

    Walking Vanilla P.2

  3. 03

    Walking Vanilla P.3

  4. 04

    Walking Vanilla P.4

  5. Walking Vanilla (File)
5: Basic Body Mechanics
  1. 01

    Sky Armless Jump

  2. Sky Armless Jump (File)
6: Advanced Body Mechanics
  1. 01

    Weight Shift

  2. Weight Shift (File)
7: Character Pantomime
  1. 01

    Walking

  2. Walking (File)
Assets
  1. Animation Fundamentals Rigs v1.0 Free
Animation Fundamentals Rigs v1.0
Francesco Siddi
Francesco Siddi Author
  • Free
Download .zip   18.1 MB
License CC-BY
Report Problem
Assets

Animation Fundamentals Rigs v1.0

This file contains all the characters used in the training, split into individual files.

  • Ball
  • Ball (tail)
  • Ball (legs)
  • Pendulum
  • Sky
  • Sky (armless)
  • Sky (continuous mesh, variation created for the Blender Fundamentals series)

Free to share, spread them around!

Join to leave a comment.

39 comments
andrew
andrew
Jan. 29th, 2025

is the file not available for download?

andrew
andrew
Jan. 29th, 2025

3 dots top right under near the authors avatar above this comments section to be more precise.

DARRIN ALDER
DARRIN ALDER
Oct. 11th, 2024

Can someone please help me download the files? I'm clicking but there's no downloads

DARRIN ALDER
DARRIN ALDER
Oct. 11th, 2024

NVM. I figured it out. Th Bullet point menu.

Show more replies
tepa tongfa karl uruel nathan
tepa tongfa karl uruel nathan
Jan. 9th, 2025

@DARRIN ALDER

Mike Lambert
Mike Lambert
Sept. 23rd, 2024

will this work with 4.2 please?

Dennis Somba
Dennis Somba
July 23rd, 2022

Thank you guys so much for this tutorials, they were very informative.Will there be an acting course in future?

Memphis Gesullo
Memphis Gesullo
Sept. 13th, 2021

I'm really struggling with the armed version of Sky. I'm trying to lock him to a chair that I can move around, but his torso mesh keeps separating from his arms, legs, and head. The rig controls follow the chair as they should, and the arms, legs, and head are following along without any problems as well. The torso mesh is just struggling tremendously. Here's a screen recorning to give you a better idea of what's happening (please excuse my 2 frames per second lol): https://streamable.com/npigqp

Martin R
Martin R
April 26th, 2021

Hi! i have a question. When i open the sky rig, keyframe all controllers and go to the graph editor, i see  4 channels that look like this : "pose.bones["scarf_neck"].constraints["Copy Location"].influence", and i see a few keyframes in a straight line on the editor; instead of the normal keyframed bones and the channels for those bones. what am i doing wrong?

Martin R
Martin R
April 26th, 2021

@Martin R Oh wait, problem solved. I was in the Drivers tab and not the Graph editor.

Matúš Lipták
Matúš Lipták
Jan. 3rd, 2021

Hello. I'm going through it from the beggining as a intermediate user (at least in animation :D) I know this is aimed for animation not rigging, for that purpose there is Humane rigging which I went through long time ago (And still relatable :) ) But one technical thing really confuses me. When comparing rigging techniqe from humane rigging with this latest ball rig. I can see that when I squash assistant and rotate Ball bone it works as it should (ball remains its stretch along the ball rotation) but didn't see any setting/constraint/driver on any bone or object, as it was proceeded in humane rigging set up. So is that okay or what am I missing in the new one rig please? :/

muhtarov_shyngys
muhtarov_shyngys
July 11th, 2020

Where could we see the reviews on the rigs. For a beginner like me, it's not clear how to even activate ball controllers (for example to make the ball look like a water drop). Also, it would be better if there were subtitles that show what buttons the instructors are pressing. In general, the training seems to be created for those who are familiar with the technical part of the software. That's why it's difficult to reproduce the same animation. I've watched and practiced the free tutorials in the official youtube Blender channel. But it's obviously not enough to understand how certain activities were made. If it's possible if there were a more detailed explanation of every move. I'm currently on bouncing balls level, and some things are that obvious to figure out. But I hope the more I'll learn the more I understand the process somehow.

Manas Athalye
Manas Athalye
Nov. 28th, 2020

@muhtarov_shyngys Have you watched the fundamentals series? If yes, what seems to be the Problem?

chris austin idris
chris austin idris
April 11th, 2020

please how to set the blender preferences so I can import the file to the blender

William
William
May 8th, 2020

*@chris austin idris* link it, they would be in the objects folder. At least thats what I saw quickly in another tut. Still trying to figure out how to move them

chris austin idris
chris austin idris
April 9th, 2020

thank you all for your creative and your time which you spent but please how can I download the files because I tried several times but not working

Hjalti Hjalmarsson
Hjalti Hjalmarsson
April 10th, 2020

*@chris austin idris* Hey Chris! There should be a big "Download" button on the page, with a thin blue outline around it. It's on the right side, just above where the comment section starts.

chris austin idris
chris austin idris
April 10th, 2020

*@Hjalti Hjalmarsson* and which blender did you use it making it

chris austin idris
chris austin idris
April 10th, 2020

*@Hjalti Hjalmarsson* thanks a lot Sir, please how to open it in blender

chris austin idris
chris austin idris
April 10th, 2020

*@Hjalti Hjalmarsson* I saw it but whenever I press the download button it shows zip right but this one is not showing zip

chris austin idris
chris austin idris
April 10th, 2020

*@Hjalti Hjalmarsson* I saw it but whenever I press the download button it shows zip right but this one is not showing zip

Patrick F
Patrick F
Jan. 4th, 2020

I like these rigs a lot. How can I switch the arms to IK though? I don't see any way to do it

Hjalti Hjalmarsson
Hjalti Hjalmarsson
Jan. 7th, 2020

*@Pat* Select one of the IK_hand bones, press "N" to open the item panel, at the bottom under "Properties" you should see the "IK" slider.

Patrick F
Patrick F
Jan. 13th, 2020

*@Hjalti Hjalmarsson* Yeah I figured it out a bit after posting it. Thanks for the awesome rig!

steven2
steven2
Dec. 12th, 2019

How do you switch to IK for the arms in the Sky Rig?

Hjalti Hjalmarsson
Hjalti Hjalmarsson
Jan. 7th, 2020

*@steven2* Select one of the IK_hand bones, press "N" to open the item panel, at the bottom under "Properties" you should see the "IK" slider.

steven2
steven2
Jan. 12th, 2020

*@Hjalti Hjalmarsson* Thanks very much!!

Mohammed Atef
Mohammed Atef
Nov. 14th, 2019

Hi, can I create animation courses (whether paid or not )using those rigs without providing them to the students ?

Pablo Vazquez
Pablo Vazquez
Nov. 14th, 2019

As written in the description: > Free to share, spread them around!

Feel free to do whatever you want with them, and please DO share them with your students!

Mohammed Atef
Mohammed Atef
Nov. 15th, 2019

*@Pablo Vazquez* Oh! that's really AWESOME!! Thank you!!

Đinh Đức Tài
Đinh Đức Tài
Nov. 8th, 2019

well done

Bone-Studio
Bone-Studio
Nov. 6th, 2019

One note, could be great to add one index finger to sky, not the whole hand, just the index finger :)

William
William
May 8th, 2020

*@Juan Gea Rodriguez* One of these days I'll try to make my own! with that index finger for ya. One day LOL

Adam Yoohasz
Adam Yoohasz
Oct. 16th, 2019

For anyone who's not familiar with what we're facing here: this training series is based on the curriculum of Animation Mentor. The most prestigious online animation course out there. With Hjalti, Nacho and Pablo as mentors (bonus points). For the fraction of the price. we are priviliged!

William Jacob Wendall
William Jacob Wendall
March 8th, 2020

*@Adam Yoohasz* funny you said that because I started doing this training to get ready to go through Animation Mentor.

Show more replies
Ingmar Franz
Ingmar Franz
July 8th, 2021

@Adam Yoohasz There're six "Character Animation" courses on "Animation Mentor" (https://www.animationmentor.com/animation-program/animation-basics/), each at the price of around 2500 US Dollars. I don't think that you can compare this with what you get here on "Blender Cloud" regardless of the fact that Hjalti, Nacho and Pablo are of course professionals and excellent mentors as well.

StephenSun
StephenSun
Sept. 18th, 2019

Thank you so much, guys, they are worth to spread around!

june leonardo
june leonardo
Sept. 17th, 2019

Nice, been waiting for these in weeks!

Luka Arh
Luka Arh
Sept. 17th, 2019

Thank you so much guys! Can't wait to dig into this course!

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