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01 Welcome And Some Rigging Philosophy
02 Feature Overview And Some Tips And Tricks
01 Demo Animation
02 Building a Simple Ball Rig
03 Building a Better Ball with Empties
04 Building an Even Better Ball Rig with Bones
03 Legs and Inverse Kinematics
04 Feet and Transform Space
05 Eye Tracking
06 Putting It All Together
03 Rotation Theory
04 Axis Angle and Euler Rotation
05 Quaternion Rotation
06 Transform Matrices
07 Rigging the Ball
03 Fingers with Action Constraints
05 Eye Rig
06 Arms with IK-FK Switching
07 Basic Mesh Deformations
08 Putting It All Together
03 Head and Neck Rig
04 Foot Rig
05 Palm Rig
06 Advanced Torso Spine Rig
07 Pivot Slide Reverse Chain Rig
01 Setting Up a Rig for Linking
Mr Squeegee Feet
Mr Biped for Linking
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2D Bouncy Ball
24th September 2015
Building a simple ball rig.
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16th September 2017 - 19:05
Seems like another great DVD! At first was a bit skeptical perhaps it is over-simplistic and not worth the time, but I must admit even at this early stage I pick things up I was not aware of (e.g Volume constraint). After all strong fundamentals help build advanced systems.
The only thing that irks me a bit, that is not specific to this video, is the inability to set it fullscreen (in chrome). Instead have to open video in new window to have access to controls bar. Marginal thing.
6th December 2020 - 17:29
In Blender 2.91 there's a weird visual wireframe glitch where it shows a broken wireframe around the ball even when in solid mode and without the wireframe option turned on. If anyone knows how to solve this, please reply here.
7th December 2020 - 17:45
Fixed: Select the object, enter edit mode, and return to object mode.
24th November 2021 - 03:53
@mwksmith I am on 2.93 and found this too, according to the forum, it is Blender compatibility issue with very old version. Link: blender.stackexchange.com/questions/244003/dotted-wireframe-in-solid-view
6th December 2020 - 17:33
I like that this video has a careful step-by-step procedure interlaced with general concepts. Thank you for making this.