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Login Join Blender StudioMr. Hotdog
24th September 2015
info License: CC-BYPublished by
Setting up basic mesh deformations.
2 Comments
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Stephen Dixon
24th August 2021 - 07:12
Was vertex paint not available when this was made? Manually assigning weights and copying and pasting seems like a very tedious way to do it.
Tighe Racicot
14th February 2022 - 06:24
@Stephen Dixon I followed the strategy for a while to manually assign geo to vertex groups, but then went and learned how to weight paint. Much more intuitive, the latter. But knowing the edit mode strategy is useful for debugging weight as well. 🤷🏼♂️