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01 Welcome And Some Rigging Philosophy
02 Feature Overview And Some Tips And Tricks
01 Demo Animation
02 Building a Simple Ball Rig
03 Building a Better Ball with Empties
04 Building an Even Better Ball Rig with Bones
03 Legs and Inverse Kinematics
04 Feet and Transform Space
05 Eye Tracking
06 Putting It All Together
03 Rotation Theory
04 Axis Angle and Euler Rotation
05 Quaternion Rotation
06 Transform Matrices
07 Rigging the Ball
03 Fingers with Action Constraints
05 Eye Rig
06 Arms with IK-FK Switching
07 Basic Mesh Deformations
08 Putting It All Together
03 Head and Neck Rig
04 Foot Rig
05 Palm Rig
06 Advanced Torso Spine Rig
07 Pivot Slide Reverse Chain Rig
01 Setting Up a Rig for Linking
Mr Squeegee Feet
Mr Biped for Linking
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24th September 2015
Creating action constraints for the fingers.
Join to comment publicly.
1st January 2018 - 15:58
is this tutorial still right ? i just don t get it to work. the action constraint just doesn t do what i want. in fact it is doing nothing. please help!
27th July 2019 - 20:29
Same problem as Lberg
1st April 2020 - 17:31
Works in 2.8, given the UI changes.
7th December 2020 - 19:45
Works in 2.91, too, given the UI changes.