Project Folder Setup
The first step in deploying the Blender Studio Pipeline is to create the correct folder structure. Many of the tools used in the Blender Studio require the following folder structure on each of your studio workstations. The following commands should be executed from the data folder
- Create project root directory
bash
mkdir ~/data/your_project_name # Linux/Macbash
mkdir %HOMEPATH%\data\your_project_name # Windows- Navigate to the project-tools folder
bash
cd ~/data/blender-studio-tools/scripts/project-tools # Linux/Macbash
cd %HOMEPATH%\data\blender-studio-tools\scripts\project-tools # Windows- Create base folder structure using the
init_project_folder_structuretool, followed by the path to your new project.
bash
./init_project_folder_structure.py ~/data/your_project_name # Linux/Macbash
python init_project_folder_structure.py %HOMEPATH%\data\your_project_name # WindowsThis will create the bones of your production's directories.
localThis is where the local copy of Blender and the add-ons will be installed.sharedThis is the folder that should be shared over the network.svnThis the versioned controlled folder where the.blendproduction files will live.
- Create render directory (Optional)
bash
mkdir ~/data/your_project_name/render # Linux/Macbash
mkdir %HOMEPATH%\data\your_project_name\render # WindowsThis directory is used for the temporary storage of render files generated by Flamenco. This storage must be accessible by all computers using Flamenco for rendering, commonly this is a Network Attached Storage of some kind. In this guide, our renders will live in the root of our project directory.