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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Course
Game Asset Creation
Intro
  1. 01

    Introduction

Section 1 - Understanding the Interface
  1. 01

    Chapter 01 - First Encounters

    Free
  2. 02

    Chapter 02 - Navigation

    Free
  3. 03

    Chapter 03 - Layout Customizing

    Free
  4. 04

    Chapter 04 - User Preference Changes

    Free
Section 2 - Navigation
  1. 01

    Chapter 01 - Menus, Modes and Display

    Free
  2. 02

    Chapter 02 - Navigation

    Free
  3. 03

    Chapter 03 - Layers and Snapping

    Free
Section 3 - Modeling
  1. 01

    Chapter 01 - Mesh Data, Object Data

  2. 02

    Chapter 02 - Object Tools

  3. 03

    Chapter 03 - Mesh Tools - Extrude

  4. 04

    Chapter 04 - Mesh Tools - Bevel

  5. 05

    Chapter 05 - Mesh Tools - Subdivide

  6. 06

    Chapter 06 - Mesh Tools - Working With Loops

  7. 07

    Chapter 07 - Mesh Tools - Vertex Connect

  8. 08

    Chapter 08 - Mesh Tools - Inset

  9. 09

    Chapter 09 - Mesh Tools - Merging

  10. 10

    Chapter 10 - Mesh Tools - Knife Tool

Section 4 - Modeling a Game Asset
  1. 01

    Chapter 01 - Ref Images & Traffic Cone Blockout

  2. 02

    Chapter 02 - Traffic Cone Modeling

  3. 03

    Chapter 03 - Normal Editing - Smooth/Hard Edges

  4. 04

    Chapter 04 - High Res Traffic Cone

  5. 05

    Chapter 05 - Camera Modeling

  6. 06

    Chapter 06 - Modeling With Curves

  7. 07

    Chapter 07 - Finishing The Camera Model

  8. 08

    Chapter 08 - Removing NGons

  9. 09

    Chapter 09 - Hi Res Lens And Ribbed Cable

  10. 10

    Chapter 10 - Organizing And Naming Objects

Section 5 - UVs
  1. 01

    Chapter 01 - UVs Overview

    Free
  2. 02

    Chapter 02 - Mirror Modifier

  3. 03

    Chapter 03 - UV Unwrapping The Base

  4. 04

    Chapter 04 - UV Unwrapping The Cable

  5. 05

    Chapter 05 - UV Unwrapping The Cone

  6. 06

    Chapter 06 - UV Final Layout

Section 6 - Baking
  1. 01

    Chapter 01 - Baking Setup And Creating Images

  2. 02

    Chapter 02 - Baking Ambient Occlusion

  3. 03

    Chapter 03 - Baking Normal Maps

  4. 04

    Chapter 04 - Creating The Base Color Materials

  5. 05

    Chapter 05 - Baking The Base Color

  6. 06

    Chapter 06 - Setting Up A Complete Material

  7. 07

    Chapter 07 - Cord Baking And Multiple UV Sets

  8. 08

    Chapter 08 - Baking The Camera Lens

Section 7 - 3D Painting
  1. 01

    Chapter 01 - 3D Painting Setup

  2. 02

    Chapter 02 - Painting A Vertical Gradient

  3. 03

    Chapter 03 - Multi Layered Painting

  4. 04

    Chapter 04 - Worn Edges With Cavity Masking

  5. 05

    Chapter 05 - Baking All Layers Down To 1

Section 8 - Importing and Exporting
  1. 01

    Chapter 01 - Importing A TF2 Character

  2. 02

    Chapter 02 - Rigging And Placing The Asset

  3. 03

    Chapter 03 - LOD Creation

  4. 04

    Chapter 04 - Exporting As OBJ

  5. 05

    Chapter 05 - Importing Into Team Fortress 2

Assets
  1. Attribution & Links
  2. ConeCamHat.obj
  3. ConeCamHat_LOD.obj
Images And Textures
  1. Ref - camera-712122_1920-color.jpg
  2. Ref - caution-389408_1920-color.jpg
Blend Files
  1. Asset 01 - Modeling
  2. Asset 02 - UVing
  3. Asset 03 - Baking
  4. Asset 04 - Texturing
  5. Asset 05 - Exporting And Importing
  6. Camera Fly Example Geometry

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Francesco Siddi
Francesco Siddi Author
License CC-BY
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Intro

Introduction

Aimed at beginners - a video course with 51 small chapters covering every feature you need to get started with game modeling.

Join to leave a comment.

12 comments
Jessica Grace Leahy
Jessica Grace Leahy
March 14th, 2025

Could this be redone in the current version of Blender? I know most of the content already but I need help with maps and the UI is nothing like this now.

Corado
Corado
May 6th, 2020

This series is awesome for the fundamentals it teaches you but it's sad the UI is old. (I know... this was created 2015...) I'm new to blender. I don't know how anything prior to 2.8 looked like or functioned. There's a lot of stuff in these videos that I have to pause and spend 10 minutes doing research to understand what the alternative is in 2.8... or where on the screen it moved.

I'd love to see more courses like this with the new version!

abdullahalazzawi
abdullahalazzawi
May 2nd, 2019

I am done with section 3. I have paid for courses before on other sites and so on and no one ever explained the modeling tools as good as you done. I am really happy that you made this course I hope you would keep making courses you have a talent i will get back to you when I am done with the course

leobyrnelondon
leobyrnelondon
Aug. 7th, 2018

I learned more important basics in this series than 100 YouTube tutorials. You just won't achieve anything if you don't have a good foundation.

Ray Admin
Ray Admin
Nov. 29th, 2017

I cant wait to dig in.

Maria Silva
Maria Silva
Oct. 22nd, 2017

Thanks a lot for the course and stuffs.

David Ray
David Ray
July 2nd, 2017

First vid so I'm commenting here. If you are wanting to learn what this series describes, you need to subscribe and take it all in. it is amazingly informative. You're not going to pick this up randomly. Excellent presentation all the way through.

Joe Robinson
Joe Robinson
Aug. 6th, 2016

Hi, video isn't displaying - getting html5 error

T f
T f
May 19th, 2016

Good information for starters but hard 'K's abound. Cannot unhear. Distracting. "CliCKK heah neCKKst."

Jørgen Holst-Rasmussen
Jørgen Holst-Rasmussen
July 2nd, 2017

@tfrankenberg86: Be glad he is not Liverpodlian.

Why the need to have everybody conform to your wishes?

Greg Roberts
Greg Roberts
April 19th, 2016

Getting this error 'html5: file not found' not able to play intro.

Jose Santiago
Jose Santiago
April 9th, 2016

html5: Video file not found

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