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Section 4 - Modeling a Game Asset
Sept. 24th, 2015
License: CC-BYUsing the mesh editing tools in a practical example to complete the traffic cone asset.
is there a way I can download all the tutorials at once? or do I have to do it individually, just incase I forget how to do something.
@fraznofire308: Currently bulk download is not possible, sorry about that! We are working on it.
@fsiddi: ok thanks
I can't deselect only one face, it's deselected two at once like on the video ( 6:30). What i do wrong ?
@poljak7777: hi! When deselecting in face mode we need to aim for the little dot at the centre of each face, I stop just before the other dot on the other face to not deselect that too.
Hope that makes sense! :) Aidy.
at 3.46 after squeezing the belt in on the cone.. the squeeze is uneven.. isn't it.. cuz beltbuckle(?)
@falkon_x: Apologies for the delay in responding I don't get notified of any comments, so I'm going to more actively keep an eye on these.
Anyways, yes well spotted that is a slight problem which gets a simple fix a little later (moving the vertices back to 0 on the x axis), I decided to keep it in since if a model is created too perfectly you don't get to see how to step back and correct or see what problems can arise.
Aidy.
@Aidy Burrows Hi Aidy, how to do this "moving the vertices back to 0 on the x axis" ?
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