Fantastic series, the association shader with dynamic paint is brilliant.
Markus "Sunny" Shadetree
Aug. 6th, 2020
Learning so much from this series. Thank you for putting this together! sits on the edge of seat excited for more PBR Content
Huân Lê-Vương
Aug. 12th, 2020
After you finish this series, can you make more detailed tutorials about those examples you used in this series, not just some quick breakdowns please?
They cover most of the things I talk about in the main video series, but to be able to show everything, I also have a bunch of smaller examples. I won't go in-depth into those too, but I'm also providing the files along with the videos and the techniques (regarding the shader editor) are all explained in the course and with the workflow examples.
If you have a specific question regarding a file, you can always ask it in the comments and I'll answer once I see it :)
Huân Lê-Vương
Aug. 12th, 2020
*@Simon Thommes* thanks.
Zachary S.L. Foster
Dec. 19th, 2020
Very good tutorials! Some of the best I have encountered. We want more! : )
Leonardo Romero Martínez
March 3rd, 2021
To use the ambient occlusion node in EEVEE you have to activate it first in the render properties, ill leave this comment here just in case someone need it (◠‿◠)
Himanshu Das
Aug. 4th, 2020
Nice series ,please make available next chapters
Simon Thommes
Aug. 4th, 2020
*@Himanshu Das* I'm producing the following chapters right now. The next chapter is going to be released in the coming days. I'm glad you're enjoying it!
jjholiday333
Feb. 21st, 2023
Just fyi, initially when you enter render view in the Blend file for this tutorial, make sure to hit the down arrow next to that button, and uncheck "scene world" or else the scene will not have any lights. Or you can also turn on the "env" collection.
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Fantastic series, the association shader with dynamic paint is brilliant.
Learning so much from this series. Thank you for putting this together! sits on the edge of seat excited for more PBR Content
After you finish this series, can you make more detailed tutorials about those examples you used in this series, not just some quick breakdowns please?
*@Huân Lê-Vương* You can find the detailed examples that go in-depth in the workflow examples: https://cloud.blender.org/p/procedural-shading/5f074df172ae9adbb2a82634
They cover most of the things I talk about in the main video series, but to be able to show everything, I also have a bunch of smaller examples. I won't go in-depth into those too, but I'm also providing the files along with the videos and the techniques (regarding the shader editor) are all explained in the course and with the workflow examples.
If you have a specific question regarding a file, you can always ask it in the comments and I'll answer once I see it :)
*@Simon Thommes* thanks.
Very good tutorials! Some of the best I have encountered. We want more! : )
To use the ambient occlusion node in EEVEE you have to activate it first in the render properties, ill leave this comment here just in case someone need it (◠‿◠)
Nice series ,please make available next chapters
*@Himanshu Das* I'm producing the following chapters right now. The next chapter is going to be released in the coming days. I'm glad you're enjoying it!
Just fyi, initially when you enter render view in the Blend file for this tutorial, make sure to hit the down arrow next to that button, and uncheck "scene world" or else the scene will not have any lights. Or you can also turn on the "env" collection.