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The Shader Editor
Colors, Values & Vectors
Vectors and Pixels
Geometric Dependency - Context Sensitivity
Generating PBR Maps
Blending & Masking
Walls (Chapter 2+)
Wood (Chapter 3+)
Dynamic Walls (Chapter 4+)
Wooden Boards (Chapter 5+)
Fire (Chapter 6+)
Rainy Window (Chapter 6+)
Example Scene - Simplified
Visualization (Chapter 1-4): Value Graph
Visualization (Chapter 2-5): Space Origami
Example Shader (Chapter 3-1): Rock
Example Shader (Chapter 4-1): Dilapidated Cube Scene
Example Shader (Chapter 4-3): Image Texture De-Tiling
Example Shader (Chapter 4-3): Semi-Procedural Fishbones Boards
Example Shader (Chapter 4-4): Procedural Volumetric Clouds
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5: Modular Setup
21st August 2020
Get the example file here: bubble-wrap-group.blend
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24th August 2020 - 17:55
I like to give my nodegroups colors so that I can seperate their functions.
<br><br>But when I link or append that nodegroup to a different file the color gets lost (I mean the color that gets added when you check the checkbox in in the N menu in the Item panel).
<br><br>Is this normal?
24th August 2020 - 18:14
*@Anže Orehek* The color of a node is an exclusively visual thing. So yes, it is normal, that is how it works. You can even color different instances of a nodegroup differently.