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4th September 2020
info License: CC-BYPublished by
File with examples from the video: procedural-animation.blend
This chapter includes two workflow examples for animated shaders: Animated volumetric fire - https://cloud.blender.org/p/procedural-shading/5f52635f6a8a7b3ac5015582 Animated rainy window - https://cloud.blender.org/p/procedural-shading/5f5263c76a8a7b3ac5015588
7 Comments
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Huân Lê-Vương
7th September 2020 - 06:30
This chapter is fun to watch!
Wayne Batchelor
13th November 2021 - 14:57
This course is like trying to drink from a firehose, packed with an incredible amount of information. I keep repeating sections to get down the repetition but I can see I'll be referencing this for a long time.
wyatt wilcox
31st December 2020 - 20:36
where is the modeling i can't find it
Simon Thommes
4th January 2021 - 11:55
@wyatt wilcox Sorry, I don't know what you mean with 'the modeling' in this context.
wyatt wilcox
1st February 2021 - 08:18
@Simon Thommes i mean as the 3D models
Simon Thommes
1st February 2021 - 10:20
@wyatt wilcox This course is not about 3D modeling but specifically only about procedural shading in general.
jyotish kumar
17th August 2021 - 12:57
how do i generate fabric pattern and which node should i used