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The Shader Editor
Colors, Values & Vectors
Vectors and Pixels
Geometric Dependency - Context Sensitivity
Generating PBR Maps
Blending & Masking
Walls (Chapter 2+)
Wood (Chapter 3+)
Dynamic Walls (Chapter 4+)
Wooden Boards (Chapter 5+)
Fire (Chapter 6+)
Rainy Window (Chapter 6+)
Example Scene - Simplified
Visualization (Chapter 1-4): Value Graph
Visualization (Chapter 2-5): Space Origami
Example Shader (Chapter 3-1): Rock
Example Shader (Chapter 4-1): Dilapidated Cube Scene
Example Shader (Chapter 4-3): Image Texture De-Tiling
Example Shader (Chapter 4-3): Semi-Procedural Fishbones Boards
Example Shader (Chapter 4-4): Procedural Volumetric Clouds
9th July 2020
Join to comment publicly.
31st July 2020 - 23:02
Thank you so very much for providing this course, Mr. Thommes.
7th August 2020 - 15:12
Sound great. Thanks
9th December 2020 - 23:25
Thanks for doing this course, I recently subscribed to blender cloud and noticed a lot of the older courses are not as organized at this course and the recent courses, so I'm really hoping to see more courses take on this format rather than paying for courses on other platforms
3rd August 2020 - 10:22
thanks for your works!
22nd August 2020 - 09:21
Thank you for this course!
10th August 2020 - 22:21
thanks for making this. waited for this since nodevember
12th August 2020 - 09:35
Finally have time to dig into your course, Simon, can't wait!
20th December 2020 - 16:22
looks awesome, definitely gonna learn from this, i was thin king if its in the works to get tutorials on lighting, rendering and rendering, thanks
31st December 2020 - 19:38
16th January 2021 - 06:27
Hi Simon. What's your opinion on procedural shaders vs image textures?
25th January 2021 - 10:59
@theartguymail They both have their place. I like the freedom and flexibility of procedural textures but for fast results and manual control image textures are extremely useful. A good workflow usually combines the two methods in my opinion. But it really depends on the artstyle as well, as they have different strangths.
18th January 2021 - 15:15
I am so excited that I have found this course. Thanks a lot for doing it. Can't wait to dive in deep into the topic :)
29th May 2021 - 01:07
Blender Cloud should follow this kind of structure for all courses.
1st August 2021 - 07:04
Looking forward to this! :)
10th September 2022 - 22:44
This is a brilliant course, you will learn A LOT! Mr. Thommes, you are quite the Blender master thank you for all the work and information, it will take quite a while to digest!
14th February 2021 - 03:31
I’m stoked to begin the journey! I’ve dabbled in blender, but now I’m wanting to take my learning seriously. Let’s do this guys!
14th May 2021 - 20:03
It would be great if ray marching topic would be covered.