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File with examples from the video:
This chapter includes two workflow examples for animated shaders: Animated volumetric fire - https://cloud.blender.org/p/procedural-shading/5f52635f6a8a7b3ac5015582 Animated rainy window - https://cloud.blender.org/p/procedural-shading/5f5263c76a8a7b3ac5015588
Amazing stuff here, so glad I subscribed! Well worth it!
I seem to remember you'd initially mentioned the last lesson would be about baking the procedural shaders, has there ever been something released elsewhere or on blender studio about the best way to bake ?
This course is like trying to drink from a firehose, packed with an incredible amount of information. I keep repeating sections to get down the repetition but I can see I'll be referencing this for a long time.
how do i generate fabric pattern and which node should i used
where is the modeling i can't find it
@wyatt wilcox Sorry, I don't know what you mean with 'the modeling' in this context.
@Simon Thommes i mean as the 3D models
@wyatt wilcox This course is not about 3D modeling but specifically only about procedural shading in general.
This chapter is fun to watch!
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