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In this video we'll be creating bone widgets for our Brow control bones. We'll start with the main brow bone and go from there all the way to the local deform bones. Where previously they would stay behind, they now follow the mesh deformations seemlessly and are easy to manipulate thanks to the new updates in Blender 5.0
Hi again, Im having little bit of issue in publishing my rig. Like, when i link my final character, all the shapekeys and keyframes come altogether. Your Final Storm v1.1 looks so clean. Can we get one last conclusion video showing to organize collections, shapekeys, bonecollection and things to do before publishing? Thanks!
Bro, you're awesome. This course seriously did more for me than anything else I could find on the internet about rigging
This was incredible journey. I learned so much. Please do rest of the body Course aswell.
Thank you for this course, it was very helpful with easy-to-understand explanations. I look forward to the next course!
Thank you for this amazing journey! I enjoyed it so much and learned a ton. I’d love to do it again. Сan’t wait for what’s next!
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