A detailed guide on how to create a stylized character for film production.
In this course, 3D Artist Julien Kaspar from the Blender Animation Studio will give a detailed guide on how to create a stylized character for film production in Blender 2.8. This series of videos will has a strong focus on design, sculpting & retopology. There are additional videos on UV unwrapping, shading, lighting and presentation in the bonus content & live streams.
For a short overview of the chapter you can watch the YouTube version of this course and its followup video.
You can also download the .blend files on the creation process of the character "Rain" and "Snow". More material such as WIP renders, early tests and turntable videos from different stages in the production with detailed descriptions are also available. The final rigged characters and all production files is available in the Character Library.
Defining Goals
FreeResearch
Blender Setup
Sculpting a Primitive Head Shape
Sculpting a complete Planar Head
Smoothing the Planar Head
Stylising the Head Sculpt
Timelapse: Sculpting Rain's Head
FreeTimelapse: Vertex Painting
Timelapse: Sculpting Hair
Timelapse: Head Design Variations
Timelapse: Finishing Rain's Head Design
Creating a Primitive Body
FreeSculpting the Planar Torso
Sculpting the Planar Arms & Legs
Sculpting the Planar Hands & Feet
Smoothing & Stylising the Body
Creating Clothing Basemeshes
Update: Optimal Clothing Basemesh
Modelling additional Basemeshes
Stretching vs Compression
Sculpting Wrinkles & Folds
Polishing the Surfaces
Finishing the additional Elements
Timelapse: Sculpting Rains Body
Timelapse: Rains Autumn Outfit
Timelapse: Adjusting Proportions and the Outfit
Timelapse: Rains Summer Outfit
FreeTimelapse: Sculpting Rains final Outfit
Fast & rough Retopology for the Head
Modelling the inner Head & transferring Details
Adding the teeth, gums & tongue
Basic Expression Shapekeys
FreeSculpting an Expression
Breakdown: Expression Guide Part 1
FreeBreakdown: Expression Guide Part 2
Breakdown: Design Adjustments
Breakdown: Adding extra Appeal
Retopology Introduction
Creating & Guiding Topology
Planning the Facial Retopology
FreeRetopology Setup
Facial Retopology - Edge Flow & Articulation
Update: Strategic 2-Poles
Facial Retopology - Patches & Poles
Facial Retopology - Creases & Tweaking
Timelapse: Head Retopology
Timelapse: Body Retopology
FreeTimelapse: Inner Body & Transfering Volume
Timelapse: Head Objects & Tweaking
Timelapse: Hair Retopology
Timelapse: Shirt & Pants Retopology Pt.1
Timelapse: Shirt & Pants Retopology Pt.2
Timelapse: Shoe modeling & additional Tweaking
Timelapse: Scarf Retopology & Finishing Touches
Timelapse: Sculpting Snow's Head
FreeTimelapse: Sculpting Snow's Body
Timelapse: Polishing Snow
Timelapse: Sculpting Snow's Outfit
Timelapse: Remeshing & Adjusting Snow
Timelapse: Snow's Expression Tests
Timelapse: Posing Snow
5 - Expression Tests
Free8 - Retopo (Head)
Free9 - Hair Retopology
Free10 - Body Retopology
Free11 - Outfit Retopology
Free12 - Turntable Tests
Free