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Course

Stylized Character Workflow
feed Course Overview
Intro keyboard_arrow_down
  1. 01

    Introduction

    Free
  2. 02

    Introduction Update

    Free
1: Head Sculpting keyboard_arrow_down
  1. 01

    Defining Goals

    Free
  2. 02

    Research

  3. 03

    Blender Setup

  4. 04

    Sculpting a Primitive Head Shape

  5. 05

    Sculpting a complete Planar Head

  6. 06

    Smoothing the Planar Head

  7. 07

    Stylising the Head Sculpt

  8. 08

    Timelapse: Sculpting Rain's Head

    Free
  9. 09

    Timelapse: Vertex Painting

  10. 10

    Timelapse: Sculpting Hair

  11. 11

    Timelapse: Head Design Variations

  12. 12

    Timelapse: Finishing Rain's Head Design

2: Body & Outfit Sculpting keyboard_arrow_down
  1. 01

    Creating a Primitive Body

    Free
  2. 02

    Sculpting the Planar Torso

  3. 03

    Sculpting the Planar Arms & Legs

  4. 04

    Sculpting the Planar Hands & Feet

  5. 05

    Smoothing & Stylising the Body

  6. 06

    Creating Clothing Basemeshes

  7. 07

    Update: Optimal Clothing Basemesh

  8. 08

    Modelling additional Basemeshes

  9. 09

    Stretching vs Compression

  10. 10

    Sculpting Wrinkles & Folds

  11. 11

    Polishing the Surfaces

  12. 12

    Finishing the additional Elements

  13. 13

    Timelapse: Sculpting Rains Body

  14. 14

    Timelapse: Rains Autumn Outfit

  15. 15

    Timelapse: Adjusting Proportions and the Outfit

  16. 16

    Timelapse: Rains Summer Outfit

    Free
  17. 17

    Timelapse: Sculpting Rains final Outfit

3: Expression Testing keyboard_arrow_down
  1. 01

    Fast & rough Retopology for the Head

  2. 02

    Modelling the inner Head & transferring Details

  3. 03

    Adding the teeth, gums & tongue

  4. 04

    Basic Expression Shapekeys

    Free
  5. 05

    Sculpting an Expression

  6. 06

    Breakdown: Expression Guide Part 1

    Free
  7. 07

    Breakdown: Expression Guide Part 2

  8. 08

    Breakdown: Design Adjustments

  9. 09

    Breakdown: Adding extra Appeal

4: Clean Retopology keyboard_arrow_down
  1. 01

    Retopology Introduction

  2. 02

    Creating & Guiding Topology

  3. 03

    Planning the Facial Retopology

    Free
  4. 04

    Retopology Setup

  5. 05

    Facial Retopology - Edge Flow & Articulation

  6. 06

    Update: Strategic 2-Poles

  7. 07

    Facial Retopology - Patches & Poles

  8. 08

    Facial Retopology - Creases & Tweaking

  9. 09

    Timelapse: Head Retopology

  10. 10

    Timelapse: Body Retopology

    Free
  11. 11

    Timelapse: Inner Body & Transfering Volume

  12. 12

    Timelapse: Head Objects & Tweaking

  13. 13

    Timelapse: Hair Retopology

  14. 14

    Timelapse: Shirt & Pants Retopology Pt.1

  15. 15

    Timelapse: Shirt & Pants Retopology Pt.2

  16. 16

    Timelapse: Shoe modeling & additional Tweaking

  17. 17

    Timelapse: Scarf Retopology & Finishing Touches

5: Bonus Chapter: Snow keyboard_arrow_down
  1. 01

    Timelapse: Sculpting Snow's Head

    Free
  2. 02

    Timelapse: Sculpting Snow's Body

  3. 03

    Timelapse: Polishing Snow

  4. 04

    Timelapse: Sculpting Snow's Outfit

  5. 05

    Timelapse: Remeshing & Adjusting Snow

  6. 06

    Timelapse: Snow's Expression Tests

  7. 07

    Timelapse: Posing Snow

  8. insert_drive_file Live: Face Retopology visibility_off
  9. insert_drive_file Live: Head Retopology visibility_off
  10. insert_drive_file Live: Hair Retopology visibility_off
  11. insert_drive_file Live: Upper Body Retopology visibility_off
  12. insert_drive_file Live: Body Retopology visibility_off
  13. insert_drive_file Live: Retopo tweaks & outfit visibility_off
  14. insert_drive_file Live: Outfit Retopology visibility_off
  15. insert_drive_file Live: Retopology Finale visibility_off
  16. insert_drive_file Live: Body UV Mapping visibility_off
  17. insert_drive_file Live: Outfit UV Mapping visibility_off
  18. insert_drive_file Live: UV Mapping Finale visibility_off
  19. insert_drive_file Live: Base Colors & Preparations visibility_off
  20. insert_drive_file Live: Tiles & Procedural Detail visibility_off
  21. insert_drive_file Live: Height Map Painting visibility_off
  22. insert_drive_file Live: Detail Extraction & Stitches visibility_off
  23. insert_drive_file Live: Textures & Procedural Eyes visibility_off
  24. insert_drive_file Live: Procedural Skin & Hair Anisotropy visibility_off
  25. insert_drive_file Live: Turntable & Hair Textures visibility_off
  26. insert_drive_file Live: Baking & Final Renders visibility_off
Bonus Videos keyboard_arrow_down
  1. 01

    Youtube Version: Stylized Character Workflow in Blender 2.81

    Free
  2. 02

    Snow Character Creation Recap

    Free
  3. 03

    Sculpting Fundamentals

    Free
  4. 05

    Preventing/Fixing Boolean Errors

Cheat Sheets keyboard_arrow_down
  1. insert_drive_file Topology Guides - Killing/Directing Loops visibility_off
  2. insert_drive_file Topology Guides - Poles & Edge Flow visibility_off
  3. insert_drive_file Topology Guides - Stretching & Pinching visibility_off
  4. insert_drive_file Topology Guides - Hiding Stretching visibility_off
  5. insert_drive_file Topology Guides - Strategic 2-Poles visibility_off
  6. insert_drive_file Topology Guides - Hard-Modeling Creases visibility_off
  7. insert_drive_file Facial Topology - Edge Flow visibility_off
  8. insert_drive_file Facial Topology - Landmarks visibility_off
  9. insert_drive_file Facial Topology - Articulation visibility_off
  10. insert_drive_file Facial Topology - Patches & Poles visibility_off
  11. insert_drive_file Facial Topology - Creases visibility_off
  12. insert_drive_file Facial Topology - Deformations visibility_off
  13. insert_drive_file Retopology Setup visibility_off
  14. insert_drive_file Body Topology - Seperate Limbs visibility_off
  15. insert_drive_file Body Topology - Joint Loops visibility_off
  16. insert_drive_file Body Topology - Finishing Touches visibility_off
Course Lesson .blend files keyboard_arrow_down
  1. insert_drive_file File 1: Head Sculpting Lessons visibility_off
  2. insert_drive_file File 2: Body Sculpting Lessons visibility_off
  3. insert_drive_file File 3: Topology Examples visibility_off
  4. insert_drive_file File 4: Facial Topology & Planning visibility_off
Final Renders keyboard_arrow_down
  1. insert_drive_file Rain - Final Render visibility_off
  2. insert_drive_file Rain - Turnaround visibility_off
  3. insert_drive_file Rain - Turnaround (Clay) visibility_off
  4. insert_drive_file Rain - Turnaround (Wire) visibility_off
  5. 05

    Rain - Turntables

    Free
  6. insert_drive_file Snow - Final Render visibility_off
  7. insert_drive_file Snow - Turnaround visibility_off
  8. insert_drive_file Snow - Turnaround (Clay) visibility_off
  9. insert_drive_file Snow - Turnaround (Wire) visibility_off
  10. 10

    Snow - Turntables

    Free
  11. insert_drive_file Rain & Snow - Final Render visibility_off
Rain - Character Development keyboard_arrow_down
  1. insert_drive_file 1 - Head Exploration visibility_off
  2. insert_drive_file 1 - Head Polish visibility_off
  3. insert_drive_file 2 - Body Iterations visibility_off
  4. insert_drive_file 2 - Outfit Variations visibility_off
  5. 05

    3 - Expression Tests

    Free
  6. insert_drive_file 4 - Retopology visibility_off
  7. insert_drive_file 4 - UV unwrapping visibility_off
  8. 08

    5 - Turntable Renders

    Free
  9. insert_drive_file 6 - Pose Exploration visibility_off
  10. 10

    6 - Pose Polishing

    Free
Rain .blend files keyboard_arrow_down
  1. insert_drive_file Rain - File 1: Head Sculpting visibility_off
  2. insert_drive_file Rain - File 2: Body & Outfit Sculpting visibility_off
  3. insert_drive_file Rain - File 3: Expression Tests visibility_off
  4. insert_drive_file Rain - File 4: Retopology & UV mapping visibility_off
  5. insert_drive_file Rain - File 5: Shading & Texturing visibility_off
  6. insert_drive_file Rain - File 6: Posing visibility_off
  7. insert_drive_file Rain - File 7: Lighting & Composition visibility_off
Snow .blend files keyboard_arrow_down
  1. insert_drive_file Snow - File 1: Concept visibility_off
  2. insert_drive_file Snow - File 2: Sculpting visibility_off
  3. insert_drive_file Snow - File 3: Testing visibility_off
  4. insert_drive_file Snow - File 4: Retopology visibility_off
  5. insert_drive_file Snow - File 5: UVs & Shading visibility_off
  6. insert_drive_file Snow - File 6: Rendering & Compositing visibility_off
Snow - Character Development keyboard_arrow_down
  1. insert_drive_file 1 - Concept Drawings visibility_off
  2. insert_drive_file 2 - Head Sculpting visibility_off
  3. insert_drive_file 3 - Full Body Sculpting visibility_off
  4. insert_drive_file 4 - Outfit Sculpting visibility_off
  5. 05

    5 - Expression Tests

    Free
  6. insert_drive_file 6 - Pose test visibility_off
  7. insert_drive_file 7 - Retopo (Face) visibility_off
  8. 08

    8 - Retopo (Head)

    Free
  9. 09

    9 - Hair Retopology

    Free
  10. 10

    10 - Body Retopology

    Free
  11. 11

    11 - Outfit Retopology

    Free
  12. 12

    12 - Turntable Tests

    Free
More Resources keyboard_arrow_down
  1. insert_drive_file Base Meshes visibility_off
  2. insert_drive_file Matcap: Default with Specular visibility_off
  3. insert_drive_file Matcap: Gradient visibility_off
  4. insert_drive_file Matcap: Ghost visibility_off
Addons keyboard_arrow_down
  1. insert_drive_file Screencast Keys visibility_off
  2. insert_drive_file Magic UV visibility_off

Course

Stylized Character Workflow
Intro keyboard_arrow_down
  1. 01

    Introduction

    Free
  2. 02

    Introduction Update

    Free
1: Head Sculpting keyboard_arrow_down
  1. 01

    Defining Goals

    Free
  2. 02

    Research

  3. 03

    Blender Setup

  4. 04

    Sculpting a Primitive Head Shape

  5. 05

    Sculpting a complete Planar Head

  6. 06

    Smoothing the Planar Head

  7. 07

    Stylising the Head Sculpt

  8. 08

    Timelapse: Sculpting Rain's Head

    Free
  9. 09

    Timelapse: Vertex Painting

  10. 10

    Timelapse: Sculpting Hair

  11. 11

    Timelapse: Head Design Variations

  12. 12

    Timelapse: Finishing Rain's Head Design

2: Body & Outfit Sculpting keyboard_arrow_down
  1. 01

    Creating a Primitive Body

    Free
  2. 02

    Sculpting the Planar Torso

  3. 03

    Sculpting the Planar Arms & Legs

  4. 04

    Sculpting the Planar Hands & Feet

  5. 05

    Smoothing & Stylising the Body

  6. 06

    Creating Clothing Basemeshes

  7. 07

    Update: Optimal Clothing Basemesh

  8. 08

    Modelling additional Basemeshes

  9. 09

    Stretching vs Compression

  10. 10

    Sculpting Wrinkles & Folds

  11. 11

    Polishing the Surfaces

  12. 12

    Finishing the additional Elements

  13. 13

    Timelapse: Sculpting Rains Body

  14. 14

    Timelapse: Rains Autumn Outfit

  15. 15

    Timelapse: Adjusting Proportions and the Outfit

  16. 16

    Timelapse: Rains Summer Outfit

    Free
  17. 17

    Timelapse: Sculpting Rains final Outfit

3: Expression Testing keyboard_arrow_down
  1. 01

    Fast & rough Retopology for the Head

  2. 02

    Modelling the inner Head & transferring Details

  3. 03

    Adding the teeth, gums & tongue

  4. 04

    Basic Expression Shapekeys

    Free
  5. 05

    Sculpting an Expression

  6. 06

    Breakdown: Expression Guide Part 1

    Free
  7. 07

    Breakdown: Expression Guide Part 2

  8. 08

    Breakdown: Design Adjustments

  9. 09

    Breakdown: Adding extra Appeal

4: Clean Retopology keyboard_arrow_down
  1. 01

    Retopology Introduction

  2. 02

    Creating & Guiding Topology

  3. 03

    Planning the Facial Retopology

    Free
  4. 04

    Retopology Setup

  5. 05

    Facial Retopology - Edge Flow & Articulation

  6. 06

    Update: Strategic 2-Poles

  7. 07

    Facial Retopology - Patches & Poles

  8. 08

    Facial Retopology - Creases & Tweaking

  9. 09

    Timelapse: Head Retopology

  10. 10

    Timelapse: Body Retopology

    Free
  11. 11

    Timelapse: Inner Body & Transfering Volume

  12. 12

    Timelapse: Head Objects & Tweaking

  13. 13

    Timelapse: Hair Retopology

  14. 14

    Timelapse: Shirt & Pants Retopology Pt.1

  15. 15

    Timelapse: Shirt & Pants Retopology Pt.2

  16. 16

    Timelapse: Shoe modeling & additional Tweaking

  17. 17

    Timelapse: Scarf Retopology & Finishing Touches

5: Bonus Chapter: Snow keyboard_arrow_down
  1. 01

    Timelapse: Sculpting Snow's Head

    Free
  2. 02

    Timelapse: Sculpting Snow's Body

  3. 03

    Timelapse: Polishing Snow

  4. 04

    Timelapse: Sculpting Snow's Outfit

  5. 05

    Timelapse: Remeshing & Adjusting Snow

  6. 06

    Timelapse: Snow's Expression Tests

  7. 07

    Timelapse: Posing Snow

  8. insert_drive_file Live: Face Retopology Free
  9. insert_drive_file Live: Head Retopology Free
  10. insert_drive_file Live: Hair Retopology Free
  11. insert_drive_file Live: Upper Body Retopology Free
  12. insert_drive_file Live: Body Retopology Free
  13. insert_drive_file Live: Retopo tweaks & outfit Free
  14. insert_drive_file Live: Outfit Retopology Free
  15. insert_drive_file Live: Retopology Finale Free
  16. insert_drive_file Live: Body UV Mapping Free
  17. insert_drive_file Live: Outfit UV Mapping Free
  18. insert_drive_file Live: UV Mapping Finale Free
  19. insert_drive_file Live: Base Colors & Preparations Free
  20. insert_drive_file Live: Tiles & Procedural Detail Free
  21. insert_drive_file Live: Height Map Painting Free
  22. insert_drive_file Live: Detail Extraction & Stitches Free
  23. insert_drive_file Live: Textures & Procedural Eyes Free
  24. insert_drive_file Live: Procedural Skin & Hair Anisotropy Free
  25. insert_drive_file Live: Turntable & Hair Textures Free
  26. insert_drive_file Live: Baking & Final Renders Free
Bonus Videos keyboard_arrow_down
  1. 01

    Youtube Version: Stylized Character Workflow in Blender 2.81

    Free
  2. 02

    Snow Character Creation Recap

    Free
  3. 03

    Sculpting Fundamentals

    Free
  4. 05

    Preventing/Fixing Boolean Errors

Cheat Sheets keyboard_arrow_down
  1. insert_drive_file Topology Guides - Killing/Directing Loops
  2. insert_drive_file Topology Guides - Poles & Edge Flow Free
  3. insert_drive_file Topology Guides - Stretching & Pinching
  4. insert_drive_file Topology Guides - Hiding Stretching
  5. insert_drive_file Topology Guides - Strategic 2-Poles
  6. insert_drive_file Topology Guides - Hard-Modeling Creases
  7. insert_drive_file Facial Topology - Edge Flow
  8. insert_drive_file Facial Topology - Landmarks
  9. insert_drive_file Facial Topology - Articulation Free
  10. insert_drive_file Facial Topology - Patches & Poles
  11. insert_drive_file Facial Topology - Creases
  12. insert_drive_file Facial Topology - Deformations
  13. insert_drive_file Retopology Setup Free
  14. insert_drive_file Body Topology - Seperate Limbs
  15. insert_drive_file Body Topology - Joint Loops
  16. insert_drive_file Body Topology - Finishing Touches
Course Lesson .blend files keyboard_arrow_down
  1. insert_drive_file File 1: Head Sculpting Lessons
  2. insert_drive_file File 2: Body Sculpting Lessons
  3. insert_drive_file File 3: Topology Examples
  4. insert_drive_file File 4: Facial Topology & Planning
Final Renders keyboard_arrow_down
  1. insert_drive_file Rain - Final Render Free
  2. insert_drive_file Rain - Turnaround Free
  3. insert_drive_file Rain - Turnaround (Clay) Free
  4. insert_drive_file Rain - Turnaround (Wire) Free
  5. 05

    Rain - Turntables

    Free
  6. insert_drive_file Snow - Final Render Free
  7. insert_drive_file Snow - Turnaround Free
  8. insert_drive_file Snow - Turnaround (Clay) Free
  9. insert_drive_file Snow - Turnaround (Wire) Free
  10. 10

    Snow - Turntables

    Free
  11. insert_drive_file Rain & Snow - Final Render Free
Rain - Character Development keyboard_arrow_down
  1. insert_drive_file 1 - Head Exploration Free
  2. insert_drive_file 1 - Head Polish Free
  3. insert_drive_file 2 - Body Iterations Free
  4. insert_drive_file 2 - Outfit Variations Free
  5. 05

    3 - Expression Tests

    Free
  6. insert_drive_file 4 - Retopology Free
  7. insert_drive_file 4 - UV unwrapping Free
  8. 08

    5 - Turntable Renders

    Free
  9. insert_drive_file 6 - Pose Exploration Free
  10. 10

    6 - Pose Polishing

    Free
Rain .blend files keyboard_arrow_down
  1. insert_drive_file Rain - File 1: Head Sculpting
  2. insert_drive_file Rain - File 2: Body & Outfit Sculpting
  3. insert_drive_file Rain - File 3: Expression Tests
  4. insert_drive_file Rain - File 4: Retopology & UV mapping
  5. insert_drive_file Rain - File 5: Shading & Texturing
  6. insert_drive_file Rain - File 6: Posing
  7. insert_drive_file Rain - File 7: Lighting & Composition
Snow .blend files keyboard_arrow_down
  1. insert_drive_file Snow - File 1: Concept
  2. insert_drive_file Snow - File 2: Sculpting
  3. insert_drive_file Snow - File 3: Testing
  4. insert_drive_file Snow - File 4: Retopology
  5. insert_drive_file Snow - File 5: UVs & Shading
  6. insert_drive_file Snow - File 6: Rendering & Compositing
Snow - Character Development keyboard_arrow_down
  1. insert_drive_file 1 - Concept Drawings Free
  2. insert_drive_file 2 - Head Sculpting Free
  3. insert_drive_file 3 - Full Body Sculpting Free
  4. insert_drive_file 4 - Outfit Sculpting Free
  5. 05

    5 - Expression Tests

    Free
  6. insert_drive_file 6 - Pose test Free
  7. insert_drive_file 7 - Retopo (Face) Free
  8. 08

    8 - Retopo (Head)

    Free
  9. 09

    9 - Hair Retopology

    Free
  10. 10

    10 - Body Retopology

    Free
  11. 11

    11 - Outfit Retopology

    Free
  12. 12

    12 - Turntable Tests

    Free
More Resources keyboard_arrow_down
  1. insert_drive_file Base Meshes Free
  2. insert_drive_file Matcap: Default with Specular Free
  3. insert_drive_file Matcap: Gradient Free
  4. insert_drive_file Matcap: Ghost Free
Addons keyboard_arrow_down
  1. insert_drive_file Screencast Keys Free
  2. insert_drive_file Magic UV Free

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4: Clean Retopology

Facial Retopology - Edge Flow & Articulation

March 5th, 2020

info License: CC-BY
Report Problem
Julien Kaspar
Julien Kaspar Publisher

This is the first of 3 videos on retopologizing the face in practice. In this first lesson it's all about laying out the most important loops for the edge flow, and articulation areas.

Other links:
  • Rain - File 4: Retopology & UV mapping: The file that includes the original retopology of Rain.
  • File 4: Facial Topology & Planning: More examples of the finished facial topology from the end of these lessons.
  • Cheatsheets: A collection of cheat sheets, including the ones from this video.
General Links
  • Short version of the creation of Rain
  • Recap video of the creation of Snow
  • Rain .blend files
  • Snow .blend files
  • Course Resources

Join to comment publicly.

13 comments

Moncy Yohannan
Moncy Yohannan May 3rd, 2020

The mirrored topology doesn't match the object

Capture.JPG

Julien Kaspar
Julien Kaspar May 4th, 2020

*@Moncy Yohannan* Your retopology object could be rotated or moved a bit or your sculpt is not symmetrical. Apply all transforms with Ctrl + A on the retopology object and check if it's still happening.

Moncy Yohannan
Moncy Yohannan May 8th, 2020

*@Julien Kaspar* thanks a for replying actually it is fixed now, the problem is that I forget to add mirror object "empty" so it was not symetrized

Moncy Yohannan
Moncy Yohannan May 8th, 2020

*@Julien Kaspar* actually i got my final output, feeling so proud thanks for the tutorials :)

1.png

Stylianos Andreolas
Stylianos Andreolas Oct. 10th, 2021

I'm lost and I could use some help.. At first, I sculpted the face as in section 2 and connected it with the whole body. After that, in section 3, I created a new face with shrink-wrap based on the existing face. On that new object, I made all the shape keys for facial expressions and also made some corrections for the base model as you mentioned with the shape keys adjustments. (For me, I had to correct the eyes a little more). One thing to note is that Multires cannot be applied if you have shape keys.  On this lesson, are you topologizing based on the shrinkwrap object you created in section 3?   Also, why didn't we retopology the face before bothering with the facial expressions? Why sculpt -> shrinkwrap -> make expressions -> retopology and not simply sculpt -> retopology -> make expressions?  I'll be waiting for a response until I move on! Thanks!

Julien Kaspar
Julien Kaspar Oct. 12th, 2021

@Stylianos Andreolas Thanks for following the videos so closely! To clarify some things:

  • You don't need to apply the multires but if you really want to you can remove the shapekeys by using the option "New Shapekey from Mix" and then removing all shapekeys and this new shapekey last. Then you can apply modifiers again
  • If you are experienced with retopology and already know exactly what the character needs to be able to do then you don't need the facial expressions in the first place. These tests are so you see if your current sculpt is looking good when animated instead of only looking at it in a resting pose.

To give some production examples: For the open movie Spring I created a set of expression tests but they didn't end up being used. The style was in the end much different than the tests I've sculpted and as a result I created a retopology that didn't support all the expressions we had in the film. Smiles lacked folds around the eyes and it caused issues to create an appealing, genuine smile.    For Sprite Fright on the other hand I made many more expression sculpts and this informed some key features we needed for the retopology and the style of the animation.

Stylianos Andreolas
Stylianos Andreolas Oct. 12th, 2021

@Julien Kaspar Thanks for your quick response! It was very helpful.

Spencer Price
Spencer Price Oct. 1st, 2020

Quick question:

In the tutorial you are completing the loop around the mouth and your faces perfectly match up and sort of snap together. Mine isn't doing this. Any idea why not?

Thanks

Not merging in the middle.jpg

Julien Kaspar
Julien Kaspar Oct. 1st, 2020

*@spencerprice10* You have to enable the "Clipping" option in the mirror modifier.

Spencer Price
Spencer Price Oct. 1st, 2020

*@Julien Kaspar* Thanks you're the best!

Davide Prati
Davide Prati Nov. 26th, 2020

Regarding the Shrinkwrap modifier, the option copy and apply is no longer available. It is also not really clear to me why the modifier should be applied.

Julien Kaspar
Julien Kaspar Nov. 26th, 2020

@Davide Prati In the latest version the modifiers got updated a lot in the user interface. You can now drag & drop them freely. "Copy" also got renamed to Duplicate and you can find those options in the dropdown menu next to the visibility toggles. Since shortcuts also now work I can recommend to duplicate the modfiier via Shift + D and then apply it with Ctrl + A.

The reason why modifiers need to be applied is because no modifier is causing actual changes to the mesh. They are effects that are added on top in a non-destructive way. Because there can be a big difference between the shrinkwrap modifier preview and the actual mesh you can get unforeseeable results when modeling & sculpting the mesh. Applying the modifier prevents that. Hopefully at some point Blender will introduce a live shrinkwrapping method that applies itself automatically but until then the modifiers are the way to go,

Davide Prati
Davide Prati Nov. 27th, 2020

Thanks Julien for your reply. I see, it make sense to apply the shrinkwrap modifier from time to time then.

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