Rain - Character Development
Go and grab the .blend file here.
I gave the body sculpt some vertex colors and started sculpting various clothing pieces to mix them into different outfits. The original idea was a more autumn themed outfit with a thin pullover and loose shirt underneath. I tried different variations but eventually decided on a sleeveless outfit since this will give an easier model to work with for animation (rolled up sleeves would intersect with the torso). I also added a silk scarf since the scarf is a part of the animation course tutorials for follow-through animation lessons.
maybe some sporty sneakers for the second outfit.
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