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6th August 2019
info License: CC-BYPublished by
This file includes a rough retopology of the final head sculpt, 3 stages of sculpting the expression tests and the merged final head & full body. Just like in the previous file it includes a simple Eevee lighting setup for the viewport.
The first 3 collections in the outliner include the original rough expression sculpts, the refined results of the expression sculpts and lastly the animated expression sculpts with added asymmerty. Each expression is 30 frames apart. The bounding-box object next to the head called "HLP-expression_selection" will help you to scrub through each by selecting it and pressing up/down on the keyboard to switch between keyframes in the timeline. The last key of frame 421 usually switched to the unaltered head model, since I adjusted areas like the eyes, eyebrows and teeth heavily during the expression testing.
The animation is achieved by blending between different shapekeys and rigging the objects with a 2-part bone chain for the head & neck. I also added 2 empties in the origin of the eyes to parent to the bones instead of the eyes. The eyes are then constrained in their location to those empties to avoid the eyes rotating with the head and instead always staring forward.
I also included some helpful annotations with some "expression guides" to give a breakdown to the refined expressions and individual annotation layers for the main facial muscles.
The last collection in the outliner includes the merged final sculpts of the head & body now that the design is finished.
10 Comments
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Pedro Nataniel
7th August 2019 - 12:00
Thank you very much Julien for the files. I know it's a lot of work, but I'd like to ask, will you do some tutorials on the whole production process from sculpting, retopology to rigging and animation?
Julien Kaspar
7th August 2019 - 12:05
*@Pedro Nataniel* The tutorials on this course are WIP but they are coming. The first chapter for designing & sculpting the head should be released very soon now :) I outlined a plan on what will be uploaded on the home page of this course. It will take some time to finish everything though, You can also see which files I am preparing to upload in the description of this assets folder "Rain .blend files".
Pedro Nataniel
7th August 2019 - 19:18
*@Julien Kaspar* Thx for taking the time to answer. I'm very exited about the coming tutorials since cartoon charakter modeling, rigging, posing and animating is the main reason for me to learn and use blender. You are the man😉
Pedro Nataniel
7th August 2019 - 12:04
ooops! the file seems to be corrupted. Instead of 336.1 MB, it is only 23 KB.
Julien Kaspar
7th August 2019 - 12:07
*@Pedro Nataniel* I'll fix it ASAP. Thx for letting me know!
Julien Kaspar
7th August 2019 - 12:11
*@Pedro Nataniel* Try it again :)
Pedro Nataniel
7th August 2019 - 19:15
*@Julien Kaspar* Okay now it is working. Thx for fixing it!
Jeremy Bot
10th August 2019 - 18:44
The annotations and markers are making this even more of a fun scene to play with. Shapes seem to work together pretty well too. Nice work!
EVA MARIA ARRIERO PAIS
14th September 2021 - 01:41
Can you upload please the rain expressions, as the same you did with the character?
Julien Kaspar
14th September 2021 - 10:21
@EVA MARIA ARRIERO PAIS Sorry I don't know what you mean. You can download the expressions here on this page. Even the expression sculpts for Snow are availible here