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Course

Stylized Character Workflow
feed Course Overview
Intro keyboard_arrow_down
  1. 01

    Introduction

    Free
  2. 02

    Introduction Update

    Free
1: Head Sculpting keyboard_arrow_down
  1. 01

    Defining Goals

    Free
  2. 02

    Research

  3. 03

    Blender Setup

  4. 04

    Sculpting a Primitive Head Shape

  5. 05

    Sculpting a complete Planar Head

  6. 06

    Smoothing the Planar Head

  7. 07

    Stylising the Head Sculpt

  8. 08

    Timelapse: Sculpting Rain's Head

    Free
  9. 09

    Timelapse: Vertex Painting

  10. 10

    Timelapse: Sculpting Hair

  11. 11

    Timelapse: Head Design Variations

  12. 12

    Timelapse: Finishing Rain's Head Design

2: Body & Outfit Sculpting keyboard_arrow_down
  1. 01

    Creating a Primitive Body

    Free
  2. 02

    Sculpting the Planar Torso

  3. 03

    Sculpting the Planar Arms & Legs

  4. 04

    Sculpting the Planar Hands & Feet

  5. 05

    Smoothing & Stylising the Body

  6. 06

    Creating Clothing Basemeshes

  7. 07

    Update: Optimal Clothing Basemesh

  8. 08

    Modelling additional Basemeshes

  9. 09

    Stretching vs Compression

  10. 10

    Sculpting Wrinkles & Folds

  11. 11

    Polishing the Surfaces

  12. 12

    Finishing the additional Elements

  13. 13

    Timelapse: Sculpting Rains Body

  14. 14

    Timelapse: Rains Autumn Outfit

  15. 15

    Timelapse: Adjusting Proportions and the Outfit

  16. 16

    Timelapse: Rains Summer Outfit

    Free
  17. 17

    Timelapse: Sculpting Rains final Outfit

3: Expression Testing keyboard_arrow_down
  1. 01

    Fast & rough Retopology for the Head

  2. 02

    Modelling the inner Head & transferring Details

  3. 03

    Adding the teeth, gums & tongue

  4. 04

    Basic Expression Shapekeys

    Free
  5. 05

    Sculpting an Expression

  6. 06

    Breakdown: Expression Guide Part 1

    Free
  7. 07

    Breakdown: Expression Guide Part 2

  8. 08

    Breakdown: Design Adjustments

  9. 09

    Breakdown: Adding extra Appeal

4: Clean Retopology keyboard_arrow_down
  1. 01

    Retopology Introduction

  2. 02

    Creating & Guiding Topology

  3. 03

    Planning the Facial Retopology

    Free
  4. 04

    Retopology Setup

  5. 05

    Facial Retopology - Edge Flow & Articulation

  6. 06

    Update: Strategic 2-Poles

  7. 07

    Facial Retopology - Patches & Poles

  8. 08

    Facial Retopology - Creases & Tweaking

  9. 09

    Timelapse: Head Retopology

  10. 10

    Timelapse: Body Retopology

    Free
  11. 11

    Timelapse: Inner Body & Transfering Volume

  12. 12

    Timelapse: Head Objects & Tweaking

  13. 13

    Timelapse: Hair Retopology

  14. 14

    Timelapse: Shirt & Pants Retopology Pt.1

  15. 15

    Timelapse: Shirt & Pants Retopology Pt.2

  16. 16

    Timelapse: Shoe modeling & additional Tweaking

  17. 17

    Timelapse: Scarf Retopology & Finishing Touches

5: Bonus Chapter: Snow keyboard_arrow_down
  1. 01

    Timelapse: Sculpting Snow's Head

    Free
  2. 02

    Timelapse: Sculpting Snow's Body

  3. 03

    Timelapse: Polishing Snow

  4. 04

    Timelapse: Sculpting Snow's Outfit

  5. 05

    Timelapse: Remeshing & Adjusting Snow

  6. 06

    Timelapse: Snow's Expression Tests

  7. 07

    Timelapse: Posing Snow

  8. insert_drive_file

    Live: Face Retopology

    visibility_off
  9. insert_drive_file

    Live: Head Retopology

    visibility_off
  10. insert_drive_file

    Live: Hair Retopology

    visibility_off
  11. insert_drive_file

    Live: Upper Body Retopology

    visibility_off
  12. insert_drive_file

    Live: Body Retopology

    visibility_off
  13. insert_drive_file

    Live: Retopo tweaks & outfit

    visibility_off
  14. insert_drive_file

    Live: Outfit Retopology

    visibility_off
  15. insert_drive_file

    Live: Retopology Finale

    visibility_off
  16. insert_drive_file

    Live: Body UV Mapping

    visibility_off
  17. insert_drive_file

    Live: Outfit UV Mapping

    visibility_off
  18. insert_drive_file

    Live: UV Mapping Finale

    visibility_off
  19. insert_drive_file

    Live: Base Colors & Preparations

    visibility_off
  20. insert_drive_file

    Live: Tiles & Procedural Detail

    visibility_off
  21. insert_drive_file

    Live: Height Map Painting

    visibility_off
  22. insert_drive_file

    Live: Detail Extraction & Stitches

    visibility_off
  23. insert_drive_file

    Live: Textures & Procedural Eyes

    visibility_off
  24. insert_drive_file

    Live: Procedural Skin & Hair Anisotropy

    visibility_off
  25. insert_drive_file

    Live: Turntable & Hair Textures

    visibility_off
  26. insert_drive_file

    Live: Baking & Final Renders

    visibility_off
Bonus Videos keyboard_arrow_down
  1. 01

    Youtube Version: Stylized Character Workflow in Blender 2.81

    Free
  2. 02

    Snow Character Creation Recap

    Free
  3. 03

    Sculpting Fundamentals

    Free
  4. 05

    Preventing/Fixing Boolean Errors

Cheat Sheets keyboard_arrow_down
  1. insert_drive_file

    Topology Guides - Killing/Directing Loops

    visibility_off
  2. insert_drive_file

    Topology Guides - Poles & Edge Flow

    visibility_off
  3. insert_drive_file

    Topology Guides - Stretching & Pinching

    visibility_off
  4. insert_drive_file

    Topology Guides - Hiding Stretching

    visibility_off
  5. insert_drive_file

    Topology Guides - Strategic 2-Poles

    visibility_off
  6. insert_drive_file

    Topology Guides - Hard-Modeling Creases

    visibility_off
  7. insert_drive_file

    Facial Topology - Edge Flow

    visibility_off
  8. insert_drive_file

    Facial Topology - Landmarks

    visibility_off
  9. insert_drive_file

    Facial Topology - Articulation

    visibility_off
  10. insert_drive_file

    Facial Topology - Patches & Poles

    visibility_off
  11. insert_drive_file

    Facial Topology - Creases

    visibility_off
  12. insert_drive_file

    Facial Topology - Deformations

    visibility_off
  13. insert_drive_file

    Retopology Setup

    visibility_off
  14. insert_drive_file

    Body Topology - Seperate Limbs

    visibility_off
  15. insert_drive_file

    Body Topology - Joint Loops

    visibility_off
  16. insert_drive_file

    Body Topology - Finishing Touches

    visibility_off
Course Lesson .blend files keyboard_arrow_down
  1. insert_drive_file

    File 1: Head Sculpting Lessons

    visibility_off
  2. insert_drive_file

    File 2: Body Sculpting Lessons

    visibility_off
  3. insert_drive_file

    File 3: Topology Examples

    visibility_off
  4. insert_drive_file

    File 4: Facial Topology & Planning

    visibility_off
Final Renders keyboard_arrow_down
  1. insert_drive_file

    Rain - Final Render

    visibility_off
  2. insert_drive_file

    Rain - Turnaround

    visibility_off
  3. insert_drive_file

    Rain - Turnaround (Clay)

    visibility_off
  4. insert_drive_file

    Rain - Turnaround (Wire)

    visibility_off
  5. 05

    Rain - Turntables

    Free
  6. insert_drive_file

    Snow - Final Render

    visibility_off
  7. insert_drive_file

    Snow - Turnaround

    visibility_off
  8. insert_drive_file

    Snow - Turnaround (Clay)

    visibility_off
  9. insert_drive_file

    Snow - Turnaround (Wire)

    visibility_off
  10. 10

    Snow - Turntables

    Free
  11. insert_drive_file

    Rain & Snow - Final Render

    visibility_off
Rain - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Head Exploration

    visibility_off
  2. insert_drive_file

    1 - Head Polish

    visibility_off
  3. insert_drive_file

    2 - Body Iterations

    visibility_off
  4. insert_drive_file

    2 - Outfit Variations

    visibility_off
  5. 05

    3 - Expression Tests

    Free
  6. insert_drive_file

    4 - Retopology

    visibility_off
  7. insert_drive_file

    4 - UV unwrapping

    visibility_off
  8. 08

    5 - Turntable Renders

    Free
  9. insert_drive_file

    6 - Pose Exploration

    visibility_off
  10. 10

    6 - Pose Polishing

    Free
Rain .blend files keyboard_arrow_down
  1. insert_drive_file

    Rain - File 1: Head Sculpting

    visibility_off
  2. insert_drive_file

    Rain - File 2: Body & Outfit Sculpting

    visibility_off
  3. insert_drive_file

    Rain - File 3: Expression Tests

    visibility_off
  4. insert_drive_file

    Rain - File 4: Retopology & UV mapping

    visibility_off
  5. insert_drive_file

    Rain - File 5: Shading & Texturing

    visibility_off
  6. insert_drive_file

    Rain - File 6: Posing

    visibility_off
  7. insert_drive_file

    Rain - File 7: Lighting & Composition

    visibility_off
Snow .blend files keyboard_arrow_down
  1. insert_drive_file

    Snow - File 1: Concept

    visibility_off
  2. insert_drive_file

    Snow - File 2: Sculpting

    visibility_off
  3. insert_drive_file

    Snow - File 3: Testing

    visibility_off
  4. insert_drive_file

    Snow - File 4: Retopology

    visibility_off
  5. insert_drive_file

    Snow - File 5: UVs & Shading

    visibility_off
  6. insert_drive_file

    Snow - File 6: Rendering & Compositing

    visibility_off
Snow - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Concept Drawings

    visibility_off
  2. insert_drive_file

    2 - Head Sculpting

    visibility_off
  3. insert_drive_file

    3 - Full Body Sculpting

    visibility_off
  4. insert_drive_file

    4 - Outfit Sculpting

    visibility_off
  5. 05

    5 - Expression Tests

    Free
  6. insert_drive_file

    6 - Pose test

    visibility_off
  7. insert_drive_file

    7 - Retopo (Face)

    visibility_off
  8. 08

    8 - Retopo (Head)

    Free
  9. 09

    9 - Hair Retopology

    Free
  10. 10

    10 - Body Retopology

    Free
  11. 11

    11 - Outfit Retopology

    Free
  12. 12

    12 - Turntable Tests

    Free
More Resources keyboard_arrow_down
  1. insert_drive_file

    Base Meshes

    visibility_off
  2. insert_drive_file

    Matcap: Default with Specular

    visibility_off
  3. insert_drive_file

    Matcap: Gradient

    visibility_off
  4. insert_drive_file

    Matcap: Ghost

    visibility_off
Addons keyboard_arrow_down
  1. insert_drive_file

    Screencast Keys

    visibility_off
  2. insert_drive_file

    Magic UV

    visibility_off

Course

Stylized Character Workflow
Intro keyboard_arrow_down
  1. 01

    Introduction

    Free
  2. 02

    Introduction Update

    Free
1: Head Sculpting keyboard_arrow_down
  1. 01

    Defining Goals

    Free
  2. 02

    Research

  3. 03

    Blender Setup

  4. 04

    Sculpting a Primitive Head Shape

  5. 05

    Sculpting a complete Planar Head

  6. 06

    Smoothing the Planar Head

  7. 07

    Stylising the Head Sculpt

  8. 08

    Timelapse: Sculpting Rain's Head

    Free
  9. 09

    Timelapse: Vertex Painting

  10. 10

    Timelapse: Sculpting Hair

  11. 11

    Timelapse: Head Design Variations

  12. 12

    Timelapse: Finishing Rain's Head Design

2: Body & Outfit Sculpting keyboard_arrow_down
  1. 01

    Creating a Primitive Body

    Free
  2. 02

    Sculpting the Planar Torso

  3. 03

    Sculpting the Planar Arms & Legs

  4. 04

    Sculpting the Planar Hands & Feet

  5. 05

    Smoothing & Stylising the Body

  6. 06

    Creating Clothing Basemeshes

  7. 07

    Update: Optimal Clothing Basemesh

  8. 08

    Modelling additional Basemeshes

  9. 09

    Stretching vs Compression

  10. 10

    Sculpting Wrinkles & Folds

  11. 11

    Polishing the Surfaces

  12. 12

    Finishing the additional Elements

  13. 13

    Timelapse: Sculpting Rains Body

  14. 14

    Timelapse: Rains Autumn Outfit

  15. 15

    Timelapse: Adjusting Proportions and the Outfit

  16. 16

    Timelapse: Rains Summer Outfit

    Free
  17. 17

    Timelapse: Sculpting Rains final Outfit

3: Expression Testing keyboard_arrow_down
  1. 01

    Fast & rough Retopology for the Head

  2. 02

    Modelling the inner Head & transferring Details

  3. 03

    Adding the teeth, gums & tongue

  4. 04

    Basic Expression Shapekeys

    Free
  5. 05

    Sculpting an Expression

  6. 06

    Breakdown: Expression Guide Part 1

    Free
  7. 07

    Breakdown: Expression Guide Part 2

  8. 08

    Breakdown: Design Adjustments

  9. 09

    Breakdown: Adding extra Appeal

4: Clean Retopology keyboard_arrow_down
  1. 01

    Retopology Introduction

  2. 02

    Creating & Guiding Topology

  3. 03

    Planning the Facial Retopology

    Free
  4. 04

    Retopology Setup

  5. 05

    Facial Retopology - Edge Flow & Articulation

  6. 06

    Update: Strategic 2-Poles

  7. 07

    Facial Retopology - Patches & Poles

  8. 08

    Facial Retopology - Creases & Tweaking

  9. 09

    Timelapse: Head Retopology

  10. 10

    Timelapse: Body Retopology

    Free
  11. 11

    Timelapse: Inner Body & Transfering Volume

  12. 12

    Timelapse: Head Objects & Tweaking

  13. 13

    Timelapse: Hair Retopology

  14. 14

    Timelapse: Shirt & Pants Retopology Pt.1

  15. 15

    Timelapse: Shirt & Pants Retopology Pt.2

  16. 16

    Timelapse: Shoe modeling & additional Tweaking

  17. 17

    Timelapse: Scarf Retopology & Finishing Touches

5: Bonus Chapter: Snow keyboard_arrow_down
  1. 01

    Timelapse: Sculpting Snow's Head

    Free
  2. 02

    Timelapse: Sculpting Snow's Body

  3. 03

    Timelapse: Polishing Snow

  4. 04

    Timelapse: Sculpting Snow's Outfit

  5. 05

    Timelapse: Remeshing & Adjusting Snow

  6. 06

    Timelapse: Snow's Expression Tests

  7. 07

    Timelapse: Posing Snow

  8. insert_drive_file

    Live: Face Retopology

    Free
  9. insert_drive_file

    Live: Head Retopology

    Free
  10. insert_drive_file

    Live: Hair Retopology

    Free
  11. insert_drive_file

    Live: Upper Body Retopology

    Free
  12. insert_drive_file

    Live: Body Retopology

    Free
  13. insert_drive_file

    Live: Retopo tweaks & outfit

    Free
  14. insert_drive_file

    Live: Outfit Retopology

    Free
  15. insert_drive_file

    Live: Retopology Finale

    Free
  16. insert_drive_file

    Live: Body UV Mapping

    Free
  17. insert_drive_file

    Live: Outfit UV Mapping

    Free
  18. insert_drive_file

    Live: UV Mapping Finale

    Free
  19. insert_drive_file

    Live: Base Colors & Preparations

    Free
  20. insert_drive_file

    Live: Tiles & Procedural Detail

    Free
  21. insert_drive_file

    Live: Height Map Painting

    Free
  22. insert_drive_file

    Live: Detail Extraction & Stitches

    Free
  23. insert_drive_file

    Live: Textures & Procedural Eyes

    Free
  24. insert_drive_file

    Live: Procedural Skin & Hair Anisotropy

    Free
  25. insert_drive_file

    Live: Turntable & Hair Textures

    Free
  26. insert_drive_file

    Live: Baking & Final Renders

    Free
Bonus Videos keyboard_arrow_down
  1. 01

    Youtube Version: Stylized Character Workflow in Blender 2.81

    Free
  2. 02

    Snow Character Creation Recap

    Free
  3. 03

    Sculpting Fundamentals

    Free
  4. 05

    Preventing/Fixing Boolean Errors

Cheat Sheets keyboard_arrow_down
  1. insert_drive_file

    Topology Guides - Killing/Directing Loops

  2. insert_drive_file

    Topology Guides - Poles & Edge Flow

    Free
  3. insert_drive_file

    Topology Guides - Stretching & Pinching

  4. insert_drive_file

    Topology Guides - Hiding Stretching

  5. insert_drive_file

    Topology Guides - Strategic 2-Poles

  6. insert_drive_file

    Topology Guides - Hard-Modeling Creases

  7. insert_drive_file

    Facial Topology - Edge Flow

  8. insert_drive_file

    Facial Topology - Landmarks

  9. insert_drive_file

    Facial Topology - Articulation

    Free
  10. insert_drive_file

    Facial Topology - Patches & Poles

  11. insert_drive_file

    Facial Topology - Creases

  12. insert_drive_file

    Facial Topology - Deformations

  13. insert_drive_file

    Retopology Setup

    Free
  14. insert_drive_file

    Body Topology - Seperate Limbs

  15. insert_drive_file

    Body Topology - Joint Loops

  16. insert_drive_file

    Body Topology - Finishing Touches

Course Lesson .blend files keyboard_arrow_down
  1. insert_drive_file

    File 1: Head Sculpting Lessons

  2. insert_drive_file

    File 2: Body Sculpting Lessons

  3. insert_drive_file

    File 3: Topology Examples

  4. insert_drive_file

    File 4: Facial Topology & Planning

Final Renders keyboard_arrow_down
  1. insert_drive_file

    Rain - Final Render

    Free
  2. insert_drive_file

    Rain - Turnaround

    Free
  3. insert_drive_file

    Rain - Turnaround (Clay)

    Free
  4. insert_drive_file

    Rain - Turnaround (Wire)

    Free
  5. 05

    Rain - Turntables

    Free
  6. insert_drive_file

    Snow - Final Render

    Free
  7. insert_drive_file

    Snow - Turnaround

    Free
  8. insert_drive_file

    Snow - Turnaround (Clay)

    Free
  9. insert_drive_file

    Snow - Turnaround (Wire)

    Free
  10. 10

    Snow - Turntables

    Free
  11. insert_drive_file

    Rain & Snow - Final Render

    Free
Rain - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Head Exploration

    Free
  2. insert_drive_file

    1 - Head Polish

    Free
  3. insert_drive_file

    2 - Body Iterations

    Free
  4. insert_drive_file

    2 - Outfit Variations

    Free
  5. 05

    3 - Expression Tests

    Free
  6. insert_drive_file

    4 - Retopology

    Free
  7. insert_drive_file

    4 - UV unwrapping

    Free
  8. 08

    5 - Turntable Renders

    Free
  9. insert_drive_file

    6 - Pose Exploration

    Free
  10. 10

    6 - Pose Polishing

    Free
Rain .blend files keyboard_arrow_down
  1. insert_drive_file

    Rain - File 1: Head Sculpting

  2. insert_drive_file

    Rain - File 2: Body & Outfit Sculpting

  3. insert_drive_file

    Rain - File 3: Expression Tests

  4. insert_drive_file

    Rain - File 4: Retopology & UV mapping

  5. insert_drive_file

    Rain - File 5: Shading & Texturing

  6. insert_drive_file

    Rain - File 6: Posing

  7. insert_drive_file

    Rain - File 7: Lighting & Composition

Snow .blend files keyboard_arrow_down
  1. insert_drive_file

    Snow - File 1: Concept

  2. insert_drive_file

    Snow - File 2: Sculpting

  3. insert_drive_file

    Snow - File 3: Testing

  4. insert_drive_file

    Snow - File 4: Retopology

  5. insert_drive_file

    Snow - File 5: UVs & Shading

  6. insert_drive_file

    Snow - File 6: Rendering & Compositing

Snow - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Concept Drawings

    Free
  2. insert_drive_file

    2 - Head Sculpting

    Free
  3. insert_drive_file

    3 - Full Body Sculpting

    Free
  4. insert_drive_file

    4 - Outfit Sculpting

    Free
  5. 05

    5 - Expression Tests

    Free
  6. insert_drive_file

    6 - Pose test

    Free
  7. insert_drive_file

    7 - Retopo (Face)

    Free
  8. 08

    8 - Retopo (Head)

    Free
  9. 09

    9 - Hair Retopology

    Free
  10. 10

    10 - Body Retopology

    Free
  11. 11

    11 - Outfit Retopology

    Free
  12. 12

    12 - Turntable Tests

    Free
More Resources keyboard_arrow_down
  1. insert_drive_file

    Base Meshes

    Free
  2. insert_drive_file

    Matcap: Default with Specular

    Free
  3. insert_drive_file

    Matcap: Gradient

    Free
  4. insert_drive_file

    Matcap: Ghost

    Free
Addons keyboard_arrow_down
  1. insert_drive_file

    Screencast Keys

    Free
  2. insert_drive_file

    Magic UV

    Free

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3: Expression Testing

Adding the teeth, gums & tongue

2nd December 2019

info License: CC-BY
flag Report Problem

Published by

Julien Kaspar

Now we'll get into the modeling of the inner mouth objects, and add just enough definition and detail to support the expression tests. This is an important step to not rely on simple cylinders to have inside the mouth during the expression testing.

Other links:
  • Rain - File 3: Expression Tests: The file of the expression tests made for the character Rain.
General Links
  • Short version of the creation of Rain
  • Recap video of the creation of Snow
  • Rain .blend files
  • Snow .blend files
  • Course Resources

9 Comments

Join to comment publicly.

QuantumBucket

19th February 2020 - 15:08

Hey Julien! Quick question about the multirez modifier we are using here. I noticed that I don't have access to the "sculpt" parameter on my multirez mod. Only Preview, Render and Quality. Do you happen to know why this option would be missing? Is there a workaround for closing the gap of the lips if I can't use this feature? Many thanks for the repeated help :)

Julien Kaspar

19th February 2020 - 15:24

*@QuantumBucket* Thanks a lot for mentioning this! The mutliresolution modifier got simplified recently since sculpting on different resolution levels was causing issues. Sadly this breaks the workflow of this chapter ...

Julien Kaspar

19th February 2020 - 15:40

*@QuantumBucket* Actually, there is a workaround. Disable the multires modifier when in sculpt mode. This way you can sculpt on the base resolution. To make the toggling faster, add the button to your quick favourites or a shortcut.

This makes the workflow a bit slower but it makes it at least possible in 2.81/2.82. I will do my best that the issue get's addressed soon.

QuantumBucket

19th February 2020 - 16:12

*@Julien Kaspar* I gave this a try, but I'm afraid sculpting without the multires mod is not interpreted the same way as sculpting with multires on the lower sculpt setting. The shapekeys seem to remain unaffected, and as soon as I turn the multires back on, the lips go back to their "open shape"

addendum: Actually I just realized I didn't not see you set the multires sculpt option back to the original value after you closed the lips. Maybe the same thing would happen to you if you went back to the original value and the lips would open again?

Julien Kaspar

19th February 2020 - 16:23

*@QuantumBucket* Yes the shapekeys are always unaffected by changes in the subdivided object. That's why it's important to work from the base resolution to change the shapekeys. Any changes of the subdivisions are happening on top of the base resolution and shapekeys, not the other way around.

QuantumBucket

19th February 2020 - 16:49

*@Julien Kaspar* Oh, I see. So sculpting the base mesh (e.g with mutires turned off) will also modify the shapekeys. But it's normal that when I turn the multires back on after sculpting the base mesh, the lips open again

Julien Kaspar

19th February 2020 - 16:55

*@QuantumBucket* Since subdividing will smooth out the geometry and volume will be lost, this is normal. You can push the lips a bit more together so that the lips won't be open when looking at the subdivided result.

QuantumBucket

20th February 2020 - 15:00

Hi Julien! Quick follow-up on the exchange we had yesterday, I also just noticed that the 2D Fall-off option used to move around the lower teeth is also no longer available in the grab brush setting. I looked around but couldn't find it. Do you know if this option has been replaced or moved to somewhere else?

Julien Kaspar

20th February 2020 - 15:30

*@QuantumBucket* It's now in the fallof settings. There's a toggle between Sphere & Projected.

A bit annoying that the settings were shuffled around but they are much better organised right now than they were before.

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