*@Moncy Yohannan* You can also slow down the timelapse videos. They are all 60fps so it shouldn't be too choppy as a result.
With retopology it's more important that you understand the theory and the techniques rather than practice a lot. I personally don't have an insane amount of experience retopologizing but every time I do a lot of research to try to learn something new. If you just practice the same methods over an over again while retopologizing you don't learn much.
Abhirama Gopala Dasa
8th September 2020 - 18:40
*@Julien Kaspar* Thank god I do this... Yippy
Poly
30th June 2020 - 22:22
idk what I did but, whenever I extrude or use the f2 add on the patch I extruded goes crazy like it cant find the model that the shrinkwrap is targeted to.
Ekin Kılıçdere
27th May 2021 - 13:43
Hi Julien, I have a problem related with shrinkwrap modifier. I mentioned the problem in the video and I can actually solve it with duplicating and applying the shrinkwrap modifier but after that I have to fix my mesh manually in edit mod which is exhausting. Can you help me please? https://vimeo.com/555661445 (video is subtitled)
Julien Kaspar
28th May 2021 - 11:14
@Ekin Kılıçdere I cannot recommend to use the smooth brush anymore for retopology. Use the slide/relax brush. It will distribute the geometry way better while keeping the original shape.
Ekin Kılıçdere
28th May 2021 - 19:50
@Julien Kaspar Thanks for the reply, now I am using slide/relax brush and it is really much better.
Ekin Kılıçdere
28th May 2021 - 19:57
@Julien Kaspar I just realized slide/relax brush pushes the mesh in as well :D I think I will keep duplicating and applying the shrinkwrap modifier :(
Ekin Kılıçdere
29th May 2021 - 12:33
@Julien Kaspar I just found out the problem. I should have changed the shrinkwrap modifier's wrap method to target normal project and its snap mode to above surface.
11 Comments
Join to comment publicly.
Moncy Yohannan
27th June 2020 - 16:44
Tutorials too fast can I get a slower version of this tutorial
Som-Anene Ugochukwu Elvis
29th June 2020 - 04:19
*@Moncy Yohannan* how many hours a day do you practice. you have come so far
Moncy Yohannan
30th June 2020 - 21:13
*@Som-Anene Ugochukwu Elvis* 4hrs in a day with some breaks in between the days.
Julien Kaspar
6th July 2020 - 11:51
*@Moncy Yohannan* You can also slow down the timelapse videos. They are all 60fps so it shouldn't be too choppy as a result.
With retopology it's more important that you understand the theory and the techniques rather than practice a lot. I personally don't have an insane amount of experience retopologizing but every time I do a lot of research to try to learn something new. If you just practice the same methods over an over again while retopologizing you don't learn much.
Abhirama Gopala Dasa
8th September 2020 - 18:40
*@Julien Kaspar* Thank god I do this... Yippy
Poly
30th June 2020 - 22:22
idk what I did but, whenever I extrude or use the f2 add on the patch I extruded goes crazy like it cant find the model that the shrinkwrap is targeted to.
Ekin Kılıçdere
27th May 2021 - 13:43
Hi Julien, I have a problem related with shrinkwrap modifier. I mentioned the problem in the video and I can actually solve it with duplicating and applying the shrinkwrap modifier but after that I have to fix my mesh manually in edit mod which is exhausting. Can you help me please? https://vimeo.com/555661445 (video is subtitled)
Julien Kaspar
28th May 2021 - 11:14
@Ekin Kılıçdere I cannot recommend to use the smooth brush anymore for retopology. Use the slide/relax brush. It will distribute the geometry way better while keeping the original shape.
Ekin Kılıçdere
28th May 2021 - 19:50
@Julien Kaspar Thanks for the reply, now I am using slide/relax brush and it is really much better.
Ekin Kılıçdere
28th May 2021 - 19:57
@Julien Kaspar I just realized slide/relax brush pushes the mesh in as well :D I think I will keep duplicating and applying the shrinkwrap modifier :(
Ekin Kılıçdere
29th May 2021 - 12:33
@Julien Kaspar I just found out the problem. I should have changed the shrinkwrap modifier's wrap method to target normal project and its snap mode to above surface.