Support Blender Core Development with a monthly contribution.
The creators who share. Access production content and knowledge from the Open Movies.
Latest news and updates on Blender development.
Join the community and help with design, development, docs and more.
A platform to collect and display the Blender Benchmark results.
Documentation on Blender's features, tools and API.
The yearly event that brings together the Blender community in one place.
Download the latest Blender version, or try the beta!
You can join Blender Studio for €9.90/month and get access to all of our training & film content instantly!
Login Join Blender Studio2: Body & Outfit Sculpting
3rd October 2019
info License: CC-BYPublished by
In this last lesson of the second chapter I am going over some last touches to the sculpt and adding additional elements that were missing so far. This can be polished further afterwards but I left the video short.
5 Comments
Join to comment publicly.
calmels.gaelle
1st April 2020 - 19:16
Just an update. I finally got the courage to do the clothes
Julien Kaspar
4th April 2020 - 14:35
*@calmels.gaelle* Looks great! :D
The folds could use some more work but that's always the tricky part. Did you sculpt it already in pose or pose it afterwards? This is just important if you plan to use the character for animation later. Keeping the resting pose is pretty important for that ;)
calmels.gaelle
4th April 2020 - 21:40
*@Julien Kaspar* I sculpted in pose because I will keep it as just a sculpt. I am not an expert with folds. I sure need to improve on that part.
Artur Machura
27th April 2020 - 14:00
shubhampatilart
21st July 2020 - 19:31
Thanks @JulienKaspar for this great tutorial & @PabloDobarro for making blender sculpturing Amazing
I learn a lot, screen short of WIP - Link