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Course

Stylized Character Workflow
feed Course Overview
Intro keyboard_arrow_down
  1. 01

    Introduction

    Free
  2. 02

    Introduction Update

    Free
1: Head Sculpting keyboard_arrow_down
  1. 01

    Defining Goals

    Free
  2. 02

    Research

  3. 03

    Blender Setup

  4. 04

    Sculpting a Primitive Head Shape

  5. 05

    Sculpting a complete Planar Head

  6. 06

    Smoothing the Planar Head

  7. 07

    Stylising the Head Sculpt

  8. 08

    Timelapse: Sculpting Rain's Head

    Free
  9. 09

    Timelapse: Vertex Painting

  10. 10

    Timelapse: Sculpting Hair

  11. 11

    Timelapse: Head Design Variations

  12. 12

    Timelapse: Finishing Rain's Head Design

2: Body & Outfit Sculpting keyboard_arrow_down
  1. 01

    Creating a Primitive Body

    Free
  2. 02

    Sculpting the Planar Torso

  3. 03

    Sculpting the Planar Arms & Legs

  4. 04

    Sculpting the Planar Hands & Feet

  5. 05

    Smoothing & Stylising the Body

  6. 06

    Creating Clothing Basemeshes

  7. 07

    Update: Optimal Clothing Basemesh

  8. 08

    Modelling additional Basemeshes

  9. 09

    Stretching vs Compression

  10. 10

    Sculpting Wrinkles & Folds

  11. 11

    Polishing the Surfaces

  12. 12

    Finishing the additional Elements

  13. 13

    Timelapse: Sculpting Rains Body

  14. 14

    Timelapse: Rains Autumn Outfit

  15. 15

    Timelapse: Adjusting Proportions and the Outfit

  16. 16

    Timelapse: Rains Summer Outfit

    Free
  17. 17

    Timelapse: Sculpting Rains final Outfit

3: Expression Testing keyboard_arrow_down
  1. 01

    Fast & rough Retopology for the Head

  2. 02

    Modelling the inner Head & transferring Details

  3. 03

    Adding the teeth, gums & tongue

  4. 04

    Basic Expression Shapekeys

    Free
  5. 05

    Sculpting an Expression

  6. 06

    Breakdown: Expression Guide Part 1

    Free
  7. 07

    Breakdown: Expression Guide Part 2

  8. 08

    Breakdown: Design Adjustments

  9. 09

    Breakdown: Adding extra Appeal

4: Clean Retopology keyboard_arrow_down
  1. 01

    Retopology Introduction

  2. 02

    Creating & Guiding Topology

  3. 03

    Planning the Facial Retopology

    Free
  4. 04

    Retopology Setup

  5. 05

    Facial Retopology - Edge Flow & Articulation

  6. 06

    Update: Strategic 2-Poles

  7. 07

    Facial Retopology - Patches & Poles

  8. 08

    Facial Retopology - Creases & Tweaking

  9. 09

    Timelapse: Head Retopology

  10. 10

    Timelapse: Body Retopology

    Free
  11. 11

    Timelapse: Inner Body & Transfering Volume

  12. 12

    Timelapse: Head Objects & Tweaking

  13. 13

    Timelapse: Hair Retopology

  14. 14

    Timelapse: Shirt & Pants Retopology Pt.1

  15. 15

    Timelapse: Shirt & Pants Retopology Pt.2

  16. 16

    Timelapse: Shoe modeling & additional Tweaking

  17. 17

    Timelapse: Scarf Retopology & Finishing Touches

5: Bonus Chapter: Snow keyboard_arrow_down
  1. 01

    Timelapse: Sculpting Snow's Head

    Free
  2. 02

    Timelapse: Sculpting Snow's Body

  3. 03

    Timelapse: Polishing Snow

  4. 04

    Timelapse: Sculpting Snow's Outfit

  5. 05

    Timelapse: Remeshing & Adjusting Snow

  6. 06

    Timelapse: Snow's Expression Tests

  7. 07

    Timelapse: Posing Snow

  8. insert_drive_file

    Live: Face Retopology

    visibility_off
  9. insert_drive_file

    Live: Head Retopology

    visibility_off
  10. insert_drive_file

    Live: Hair Retopology

    visibility_off
  11. insert_drive_file

    Live: Upper Body Retopology

    visibility_off
  12. insert_drive_file

    Live: Body Retopology

    visibility_off
  13. insert_drive_file

    Live: Retopo tweaks & outfit

    visibility_off
  14. insert_drive_file

    Live: Outfit Retopology

    visibility_off
  15. insert_drive_file

    Live: Retopology Finale

    visibility_off
  16. insert_drive_file

    Live: Body UV Mapping

    visibility_off
  17. insert_drive_file

    Live: Outfit UV Mapping

    visibility_off
  18. insert_drive_file

    Live: UV Mapping Finale

    visibility_off
  19. insert_drive_file

    Live: Base Colors & Preparations

    visibility_off
  20. insert_drive_file

    Live: Tiles & Procedural Detail

    visibility_off
  21. insert_drive_file

    Live: Height Map Painting

    visibility_off
  22. insert_drive_file

    Live: Detail Extraction & Stitches

    visibility_off
  23. insert_drive_file

    Live: Textures & Procedural Eyes

    visibility_off
  24. insert_drive_file

    Live: Procedural Skin & Hair Anisotropy

    visibility_off
  25. insert_drive_file

    Live: Turntable & Hair Textures

    visibility_off
  26. insert_drive_file

    Live: Baking & Final Renders

    visibility_off
Bonus Videos keyboard_arrow_down
  1. 01

    Youtube Version: Stylized Character Workflow in Blender 2.81

    Free
  2. 02

    Snow Character Creation Recap

    Free
  3. 03

    Sculpting Fundamentals

    Free
  4. 05

    Preventing/Fixing Boolean Errors

Cheat Sheets keyboard_arrow_down
  1. insert_drive_file

    Topology Guides - Killing/Directing Loops

    visibility_off
  2. insert_drive_file

    Topology Guides - Poles & Edge Flow

    visibility_off
  3. insert_drive_file

    Topology Guides - Stretching & Pinching

    visibility_off
  4. insert_drive_file

    Topology Guides - Hiding Stretching

    visibility_off
  5. insert_drive_file

    Topology Guides - Strategic 2-Poles

    visibility_off
  6. insert_drive_file

    Topology Guides - Hard-Modeling Creases

    visibility_off
  7. insert_drive_file

    Facial Topology - Edge Flow

    visibility_off
  8. insert_drive_file

    Facial Topology - Landmarks

    visibility_off
  9. insert_drive_file

    Facial Topology - Articulation

    visibility_off
  10. insert_drive_file

    Facial Topology - Patches & Poles

    visibility_off
  11. insert_drive_file

    Facial Topology - Creases

    visibility_off
  12. insert_drive_file

    Facial Topology - Deformations

    visibility_off
  13. insert_drive_file

    Retopology Setup

    visibility_off
  14. insert_drive_file

    Body Topology - Seperate Limbs

    visibility_off
  15. insert_drive_file

    Body Topology - Joint Loops

    visibility_off
  16. insert_drive_file

    Body Topology - Finishing Touches

    visibility_off
Course Lesson .blend files keyboard_arrow_down
  1. insert_drive_file

    File 1: Head Sculpting Lessons

    visibility_off
  2. insert_drive_file

    File 2: Body Sculpting Lessons

    visibility_off
  3. insert_drive_file

    File 3: Topology Examples

    visibility_off
  4. insert_drive_file

    File 4: Facial Topology & Planning

    visibility_off
Final Renders keyboard_arrow_down
  1. insert_drive_file

    Rain - Final Render

    visibility_off
  2. insert_drive_file

    Rain - Turnaround

    visibility_off
  3. insert_drive_file

    Rain - Turnaround (Clay)

    visibility_off
  4. insert_drive_file

    Rain - Turnaround (Wire)

    visibility_off
  5. 05

    Rain - Turntables

    Free
  6. insert_drive_file

    Snow - Final Render

    visibility_off
  7. insert_drive_file

    Snow - Turnaround

    visibility_off
  8. insert_drive_file

    Snow - Turnaround (Clay)

    visibility_off
  9. insert_drive_file

    Snow - Turnaround (Wire)

    visibility_off
  10. 10

    Snow - Turntables

    Free
  11. insert_drive_file

    Rain & Snow - Final Render

    visibility_off
Rain - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Head Exploration

    visibility_off
  2. insert_drive_file

    1 - Head Polish

    visibility_off
  3. insert_drive_file

    2 - Body Iterations

    visibility_off
  4. insert_drive_file

    2 - Outfit Variations

    visibility_off
  5. 05

    3 - Expression Tests

    Free
  6. insert_drive_file

    4 - Retopology

    visibility_off
  7. insert_drive_file

    4 - UV unwrapping

    visibility_off
  8. 08

    5 - Turntable Renders

    Free
  9. insert_drive_file

    6 - Pose Exploration

    visibility_off
  10. 10

    6 - Pose Polishing

    Free
Rain .blend files keyboard_arrow_down
  1. insert_drive_file

    Rain - File 1: Head Sculpting

    visibility_off
  2. insert_drive_file

    Rain - File 2: Body & Outfit Sculpting

    visibility_off
  3. insert_drive_file

    Rain - File 3: Expression Tests

    visibility_off
  4. insert_drive_file

    Rain - File 4: Retopology & UV mapping

    visibility_off
  5. insert_drive_file

    Rain - File 5: Shading & Texturing

    visibility_off
  6. insert_drive_file

    Rain - File 6: Posing

    visibility_off
  7. insert_drive_file

    Rain - File 7: Lighting & Composition

    visibility_off
Snow .blend files keyboard_arrow_down
  1. insert_drive_file

    Snow - File 1: Concept

    visibility_off
  2. insert_drive_file

    Snow - File 2: Sculpting

    visibility_off
  3. insert_drive_file

    Snow - File 3: Testing

    visibility_off
  4. insert_drive_file

    Snow - File 4: Retopology

    visibility_off
  5. insert_drive_file

    Snow - File 5: UVs & Shading

    visibility_off
  6. insert_drive_file

    Snow - File 6: Rendering & Compositing

    visibility_off
Snow - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Concept Drawings

    visibility_off
  2. insert_drive_file

    2 - Head Sculpting

    visibility_off
  3. insert_drive_file

    3 - Full Body Sculpting

    visibility_off
  4. insert_drive_file

    4 - Outfit Sculpting

    visibility_off
  5. 05

    5 - Expression Tests

    Free
  6. insert_drive_file

    6 - Pose test

    visibility_off
  7. insert_drive_file

    7 - Retopo (Face)

    visibility_off
  8. 08

    8 - Retopo (Head)

    Free
  9. 09

    9 - Hair Retopology

    Free
  10. 10

    10 - Body Retopology

    Free
  11. 11

    11 - Outfit Retopology

    Free
  12. 12

    12 - Turntable Tests

    Free
More Resources keyboard_arrow_down
  1. insert_drive_file

    Base Meshes

    visibility_off
  2. insert_drive_file

    Matcap: Default with Specular

    visibility_off
  3. insert_drive_file

    Matcap: Gradient

    visibility_off
  4. insert_drive_file

    Matcap: Ghost

    visibility_off
Addons keyboard_arrow_down
  1. insert_drive_file

    Screencast Keys

    visibility_off
  2. insert_drive_file

    Magic UV

    visibility_off

Course

Stylized Character Workflow
Intro keyboard_arrow_down
  1. 01

    Introduction

    Free
  2. 02

    Introduction Update

    Free
1: Head Sculpting keyboard_arrow_down
  1. 01

    Defining Goals

    Free
  2. 02

    Research

  3. 03

    Blender Setup

  4. 04

    Sculpting a Primitive Head Shape

  5. 05

    Sculpting a complete Planar Head

  6. 06

    Smoothing the Planar Head

  7. 07

    Stylising the Head Sculpt

  8. 08

    Timelapse: Sculpting Rain's Head

    Free
  9. 09

    Timelapse: Vertex Painting

  10. 10

    Timelapse: Sculpting Hair

  11. 11

    Timelapse: Head Design Variations

  12. 12

    Timelapse: Finishing Rain's Head Design

2: Body & Outfit Sculpting keyboard_arrow_down
  1. 01

    Creating a Primitive Body

    Free
  2. 02

    Sculpting the Planar Torso

  3. 03

    Sculpting the Planar Arms & Legs

  4. 04

    Sculpting the Planar Hands & Feet

  5. 05

    Smoothing & Stylising the Body

  6. 06

    Creating Clothing Basemeshes

  7. 07

    Update: Optimal Clothing Basemesh

  8. 08

    Modelling additional Basemeshes

  9. 09

    Stretching vs Compression

  10. 10

    Sculpting Wrinkles & Folds

  11. 11

    Polishing the Surfaces

  12. 12

    Finishing the additional Elements

  13. 13

    Timelapse: Sculpting Rains Body

  14. 14

    Timelapse: Rains Autumn Outfit

  15. 15

    Timelapse: Adjusting Proportions and the Outfit

  16. 16

    Timelapse: Rains Summer Outfit

    Free
  17. 17

    Timelapse: Sculpting Rains final Outfit

3: Expression Testing keyboard_arrow_down
  1. 01

    Fast & rough Retopology for the Head

  2. 02

    Modelling the inner Head & transferring Details

  3. 03

    Adding the teeth, gums & tongue

  4. 04

    Basic Expression Shapekeys

    Free
  5. 05

    Sculpting an Expression

  6. 06

    Breakdown: Expression Guide Part 1

    Free
  7. 07

    Breakdown: Expression Guide Part 2

  8. 08

    Breakdown: Design Adjustments

  9. 09

    Breakdown: Adding extra Appeal

4: Clean Retopology keyboard_arrow_down
  1. 01

    Retopology Introduction

  2. 02

    Creating & Guiding Topology

  3. 03

    Planning the Facial Retopology

    Free
  4. 04

    Retopology Setup

  5. 05

    Facial Retopology - Edge Flow & Articulation

  6. 06

    Update: Strategic 2-Poles

  7. 07

    Facial Retopology - Patches & Poles

  8. 08

    Facial Retopology - Creases & Tweaking

  9. 09

    Timelapse: Head Retopology

  10. 10

    Timelapse: Body Retopology

    Free
  11. 11

    Timelapse: Inner Body & Transfering Volume

  12. 12

    Timelapse: Head Objects & Tweaking

  13. 13

    Timelapse: Hair Retopology

  14. 14

    Timelapse: Shirt & Pants Retopology Pt.1

  15. 15

    Timelapse: Shirt & Pants Retopology Pt.2

  16. 16

    Timelapse: Shoe modeling & additional Tweaking

  17. 17

    Timelapse: Scarf Retopology & Finishing Touches

5: Bonus Chapter: Snow keyboard_arrow_down
  1. 01

    Timelapse: Sculpting Snow's Head

    Free
  2. 02

    Timelapse: Sculpting Snow's Body

  3. 03

    Timelapse: Polishing Snow

  4. 04

    Timelapse: Sculpting Snow's Outfit

  5. 05

    Timelapse: Remeshing & Adjusting Snow

  6. 06

    Timelapse: Snow's Expression Tests

  7. 07

    Timelapse: Posing Snow

  8. insert_drive_file

    Live: Face Retopology

    Free
  9. insert_drive_file

    Live: Head Retopology

    Free
  10. insert_drive_file

    Live: Hair Retopology

    Free
  11. insert_drive_file

    Live: Upper Body Retopology

    Free
  12. insert_drive_file

    Live: Body Retopology

    Free
  13. insert_drive_file

    Live: Retopo tweaks & outfit

    Free
  14. insert_drive_file

    Live: Outfit Retopology

    Free
  15. insert_drive_file

    Live: Retopology Finale

    Free
  16. insert_drive_file

    Live: Body UV Mapping

    Free
  17. insert_drive_file

    Live: Outfit UV Mapping

    Free
  18. insert_drive_file

    Live: UV Mapping Finale

    Free
  19. insert_drive_file

    Live: Base Colors & Preparations

    Free
  20. insert_drive_file

    Live: Tiles & Procedural Detail

    Free
  21. insert_drive_file

    Live: Height Map Painting

    Free
  22. insert_drive_file

    Live: Detail Extraction & Stitches

    Free
  23. insert_drive_file

    Live: Textures & Procedural Eyes

    Free
  24. insert_drive_file

    Live: Procedural Skin & Hair Anisotropy

    Free
  25. insert_drive_file

    Live: Turntable & Hair Textures

    Free
  26. insert_drive_file

    Live: Baking & Final Renders

    Free
Bonus Videos keyboard_arrow_down
  1. 01

    Youtube Version: Stylized Character Workflow in Blender 2.81

    Free
  2. 02

    Snow Character Creation Recap

    Free
  3. 03

    Sculpting Fundamentals

    Free
  4. 05

    Preventing/Fixing Boolean Errors

Cheat Sheets keyboard_arrow_down
  1. insert_drive_file

    Topology Guides - Killing/Directing Loops

  2. insert_drive_file

    Topology Guides - Poles & Edge Flow

    Free
  3. insert_drive_file

    Topology Guides - Stretching & Pinching

  4. insert_drive_file

    Topology Guides - Hiding Stretching

  5. insert_drive_file

    Topology Guides - Strategic 2-Poles

  6. insert_drive_file

    Topology Guides - Hard-Modeling Creases

  7. insert_drive_file

    Facial Topology - Edge Flow

  8. insert_drive_file

    Facial Topology - Landmarks

  9. insert_drive_file

    Facial Topology - Articulation

    Free
  10. insert_drive_file

    Facial Topology - Patches & Poles

  11. insert_drive_file

    Facial Topology - Creases

  12. insert_drive_file

    Facial Topology - Deformations

  13. insert_drive_file

    Retopology Setup

    Free
  14. insert_drive_file

    Body Topology - Seperate Limbs

  15. insert_drive_file

    Body Topology - Joint Loops

  16. insert_drive_file

    Body Topology - Finishing Touches

Course Lesson .blend files keyboard_arrow_down
  1. insert_drive_file

    File 1: Head Sculpting Lessons

  2. insert_drive_file

    File 2: Body Sculpting Lessons

  3. insert_drive_file

    File 3: Topology Examples

  4. insert_drive_file

    File 4: Facial Topology & Planning

Final Renders keyboard_arrow_down
  1. insert_drive_file

    Rain - Final Render

    Free
  2. insert_drive_file

    Rain - Turnaround

    Free
  3. insert_drive_file

    Rain - Turnaround (Clay)

    Free
  4. insert_drive_file

    Rain - Turnaround (Wire)

    Free
  5. 05

    Rain - Turntables

    Free
  6. insert_drive_file

    Snow - Final Render

    Free
  7. insert_drive_file

    Snow - Turnaround

    Free
  8. insert_drive_file

    Snow - Turnaround (Clay)

    Free
  9. insert_drive_file

    Snow - Turnaround (Wire)

    Free
  10. 10

    Snow - Turntables

    Free
  11. insert_drive_file

    Rain & Snow - Final Render

    Free
Rain - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Head Exploration

    Free
  2. insert_drive_file

    1 - Head Polish

    Free
  3. insert_drive_file

    2 - Body Iterations

    Free
  4. insert_drive_file

    2 - Outfit Variations

    Free
  5. 05

    3 - Expression Tests

    Free
  6. insert_drive_file

    4 - Retopology

    Free
  7. insert_drive_file

    4 - UV unwrapping

    Free
  8. 08

    5 - Turntable Renders

    Free
  9. insert_drive_file

    6 - Pose Exploration

    Free
  10. 10

    6 - Pose Polishing

    Free
Rain .blend files keyboard_arrow_down
  1. insert_drive_file

    Rain - File 1: Head Sculpting

  2. insert_drive_file

    Rain - File 2: Body & Outfit Sculpting

  3. insert_drive_file

    Rain - File 3: Expression Tests

  4. insert_drive_file

    Rain - File 4: Retopology & UV mapping

  5. insert_drive_file

    Rain - File 5: Shading & Texturing

  6. insert_drive_file

    Rain - File 6: Posing

  7. insert_drive_file

    Rain - File 7: Lighting & Composition

Snow .blend files keyboard_arrow_down
  1. insert_drive_file

    Snow - File 1: Concept

  2. insert_drive_file

    Snow - File 2: Sculpting

  3. insert_drive_file

    Snow - File 3: Testing

  4. insert_drive_file

    Snow - File 4: Retopology

  5. insert_drive_file

    Snow - File 5: UVs & Shading

  6. insert_drive_file

    Snow - File 6: Rendering & Compositing

Snow - Character Development keyboard_arrow_down
  1. insert_drive_file

    1 - Concept Drawings

    Free
  2. insert_drive_file

    2 - Head Sculpting

    Free
  3. insert_drive_file

    3 - Full Body Sculpting

    Free
  4. insert_drive_file

    4 - Outfit Sculpting

    Free
  5. 05

    5 - Expression Tests

    Free
  6. insert_drive_file

    6 - Pose test

    Free
  7. insert_drive_file

    7 - Retopo (Face)

    Free
  8. 08

    8 - Retopo (Head)

    Free
  9. 09

    9 - Hair Retopology

    Free
  10. 10

    10 - Body Retopology

    Free
  11. 11

    11 - Outfit Retopology

    Free
  12. 12

    12 - Turntable Tests

    Free
More Resources keyboard_arrow_down
  1. insert_drive_file

    Base Meshes

    Free
  2. insert_drive_file

    Matcap: Default with Specular

    Free
  3. insert_drive_file

    Matcap: Gradient

    Free
  4. insert_drive_file

    Matcap: Ghost

    Free
Addons keyboard_arrow_down
  1. insert_drive_file

    Screencast Keys

    Free
  2. insert_drive_file

    Magic UV

    Free

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2: Body & Outfit Sculpting

Creating Clothing Basemeshes

3rd October 2019

info License: CC-BY
flag Report Problem

Published by

Julien Kaspar

In this lesson I'll go over how to create base meshes for clothing in different ways. These basemeshes are different from the body basemeshes because they generally have no thickness, which makes them a bit more difficult to handle.

Other links:
  • Body Sculpting Lessons .blend file: The asset file that contains all of my shown body & clothing sculpts from the chapter 2 lessons. It also includes the Annotation lines shown in the videos.
General Links
  • Short version of the creation of Rain
  • Recap video of the creation of Snow
  • Rain .blend files
  • Snow .blend files
  • Course Resources

28 Comments

Join to comment publicly.

jamececoplen

18th August 2020 - 05:03

Thank you for the great tutorials. Is there a way to do the rip for the shirt like you do if you use the extract mask method instead of the shrinkwrap method and don't have clear edge loops because of dyntopo? I tried ctrl clicking with the draw brush to take away part from the object, but that just looked bad. Would I just need to create the rip after the retopology phase? Thanks for any help you can provide!

Julien Kaspar

18th August 2020 - 14:48

*@jamececoplen* I can also recommend the next video which is showing an even better method of creating clothing base meshes.
To rip the edge you could also mask out the area you want to delete and then use "Mask Slice and Fill Holes" or just "Mask Slice" if there's no thickness to the object..

QuantumBucket

8th November 2019 - 19:33

Hey Julien! Quick question, not specifically related to clothing but related to blender in general.. Do you know by any chance if there is a plan for adding a feature to let us reorganize the Quick Favorites list and arrange the items in the order we want? I find myself adding items to the list in a very illogical order sometimes, and a quick way to reorganize them would be great. Maybe it's not too hard to make as a addon for a beginner such as myself? (don't really know the scope of the endeavor code-wise ) Still really enjoying the series so far!

Julien Kaspar

11th November 2019 - 16:10

*@QuantumBucket* Thanks! It's planned and definitely necessary but I don't know when it would be added to Blender in the future.

Simon Pierre, Kapnang Kameni

16th December 2019 - 00:15

Hello great turtorial. I have a problem Julien . after extracting the Mask , i cannot sculpt on it anymore. i cannot smooth i simply cannot sculpt on it . Do you please know where the problem could be? thx a lot for your tutorials they are awesome . Waiting for part 4 :D

Great Regards

Julien Kaspar

16th December 2019 - 01:40

*@Simon Pierre, Kapnang Kameni* Thanks! Can you still edit the mesh in edit mode? Is it possible that the entire model is masked but the mask overlay is disabled (Ctrl + M)? When extracting a mask, the mask will still be there on the new object. Afterwards you can clear the mask with Alt + M.

Miranda Guerriero

9th November 2020 - 20:15

@Julien Kaspar had the same problem, would not sculpt even when removing the mask. Solved it by hitting alt m and THEN inverting the mask. Somehow that worked.  Thought this would be useful info to anyone with the same problem.

GJM

30th January 2020 - 21:12

Julien Kaspar

31st January 2020 - 10:49

*@JakeMHull* Are you using the least the latest official release of Blender (2.81)? Blender 2.80 doesn't have some of the features that I am talking about in this chapter.

Artyom Sobolev

3rd June 2021 - 20:42

@Julien Kaspar  Thank you so match! "Mask ectrude" and "Topological automasking" is fantastic and most comfortable instrument!

Keshav Chaurasia

31st October 2022 - 17:43

this is gonna be FUN!!! I'm gonna make a kung fu gi outfit for the monkey 0w0 .

André

29th December 2020 - 17:50

Can someone help me? I'm editing my characters tshirt, and when I increase the offset parameter, it breaks the tshirt mesh. It seems that only some "faces" are been "extruded". Notice that my "limit" parater is also lower then the one fom the tutorial: https://imgur.com/a/xALufBg

Julien Kaspar

4th January 2021 - 10:45

@André Since you are already using the option "Above Surface" this should not happen. Try increasing the limit as well. If that doesn't work then the only thing I can think of is that the shrinkwrap is targeting the inner surface of the shirt sculpt as well. In that case select all the faces of you new object and scale them outwards with Alt + S.

Ekin Kılıçdere

14th May 2021 - 08:37

Hi Julien, when I click mask extract fragment glitches occur on my mesh. Is there a way to fix this? Preferably other than adjusting the clip start option in view bar.

Ekin Kılıçdere

14th May 2021 - 08:38

@Ekin Kılıçdere https://imgur.com/oT8lfIf

Julien Kaspar

14th May 2021 - 13:36

@Ekin Kılıçdere Sorry I don't understand what the issue is from the image and description. If you want you can also share a file and I can have a closer look at it.

Ekin Kılıçdere

14th May 2021 - 16:08

@Julien Kaspar I kinda solved my first problem but now I am facing a new one. This time, when I zoom in, vertices and edges of my mesh disappear. https://drive.google.com/file/d/1Gd4gqpM3NeMWRJakoCotyQoZVjn3Zrp3/view?usp=sharing%C2%A0     I tried to share my blender file but if it is not working there is a video as well. https://vimeo.com/549286251 Thanks for the quick response btw.

Julien Kaspar

17th May 2021 - 10:25

@Ekin Kılıçdere I see now. The issue is that the mesh is hidden by the outcome of the solidify modifier. There are 4 icon toggles in top of the modifier. The second to the left is showing the modifier in edit mode, which results in it obscuring your mesh. If you enable the first to the left it will adjust the wires in edit mode so it fits with the result of the modifier. So either disable the toggles or enable them both to fix the problem.

Ekin Kılıçdere

17th May 2021 - 11:45

@Julien Kaspar This solution is really helpful. Thank you so much!

thelastgeekhero

2nd July 2021 - 09:46

Hello Julien,

thelastgeekhero

2nd July 2021 - 09:54

Hello Julien,

Thank you for your lessons, this is very interesting and easy to follow. However, I have a problem with the "mask extract" that you are explaining at the beginning of the video. I follow every step you say, but, everytim I want to extract my mask, it doesn't work, I have a small artifact at the top of a finger and...that's it. https://drive.google.com/file/d/1NWiGt6LpRo2w4MZgyzReI-M8ZS_wznzl/view?usp=sharing This is a screenshot of my problem. Do you have any solutions, please ? Thanks

thelastgeekhero

2nd July 2021 - 10:15

@thelastgeekhero Sorry to bother again, I have disabled the option "Project to Sculpt" and it seems to work. I don't know if this important or not for the rest of the lesson ?

Julien Kaspar

2nd July 2021 - 12:05

@thelastgeekhero I've sent a request to see the screenshot since I'm still interested in helping out witht eh issue. But I'm glad it worked out by changing some settings :D

thelastgeekhero

2nd July 2021 - 14:28

@Julien Kaspar Thank you, you can check the screenshot now, I think.

Julien Kaspar

2nd July 2021 - 14:30

@thelastgeekhero Tbh I've never seen this happen. If you will still encounter this issue you can also send me a file so I can have a closer look at the issue. It's hard to tell from the screenshot alone what could be happening.

thelastgeekhero

2nd July 2021 - 15:16

@Julien Kaspar Ok, I have shared the blender file with you on gmail.

Julien Kaspar

2nd July 2021 - 15:42

@thelastgeekhero It seems to happen because the object is parented to another object. I will report it as a bug and someone can have a look at this. Select the sculpt and press Alt + P to unparent it. This should fix it.

thelastgeekhero

2nd July 2021 - 16:20

@Julien Kaspar Yes ! It's working now. Thank you, it's seem that the parenting was the problem. Thank you for your time.

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