Join Blender Studio for just €11.50/month and get instant access to all of our training and film assets!
This file includes the original polished head sculpt and the different variations on the body & outfit sculpts. Just like in the previous file it includes a simple Eevee lighting setup for the viewport.
The second collection includes the different steps on creating the body sculpt, starting with building a rough base mesh out of separate spheres, then defining those separate objects to get a better sense of the body proportions & shapes and then merging all together and sculpting the finished body mesh from it. In the 3rd collection you can find all the different clothing pieces. I animated the viewport visibility toggles in the Outliner so that you can toggle between the different arrangements of outfits from frame 1 to 7.
Hello i am new on this Site but i work with belnder too. I am learning sculpting and your Tutorials are awesome but i still struggle with some Points . I have a question about this sculpt model. i would like to make an animation for my wife like Christmas Gift and i would like to know if could use your base mesh for sculpting as reference and follow your tutorial to create my own character? Using Rain as base and resculpt her please !! with great Regards thx a Lot for your tutorials i can´t wait for Part 4
*@Simon Pierre, Kapnang Kameni* That sounds really nice! Since all of these files are under creative commons (CC-BY) you can use & change them however you like for your own projects: https://creativecommons.org/licenses/
Join to leave a comment.