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This file includes the final full body sculpt of rain, the full retopology based on that sculpt and the UV unwrapped model from that retopology with additional model adjustments. These can be found within the first 3 collections.
For the body-retopology I added vertex colors for face-loops of the model to better showcase the edge flow of the topology and my thought process while retopologizing. The UV unwrapped model has textures assigned to it so that you can easily see the UVs when switching to Texture Shading in the viewport. For the unwrapped model I made further adjustments to the model proportions and anatomy tweaks for various reasons.
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